DevTools

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Revision as of 14:45, 1 July 2025 by Cholmondely (talk | contribs) (Tweaks!)

A developer-tool: Tests for all kind of things. Useless for gaming but still funny.

IconLib.png
Screen on starting Oolite (Switches for "Nested" settings under F4's Config for AddOns)
("Nested" settings under F4's Config for AddOns)
Values for "Nested" settings under F4's Config for AddOns

Feeble attempt at an Overview

  • Once the OXP is added to Oolite, if Library.oxp is also loaded, you will find you are taken straight away to the Config for AddOns "Nested" settings (under Config for AddOns).

Config for AddOns (F4 screen)

In addition to some 16 new sets of settings under Config for AddOns, under Lib_ConfigTest

Bool-B0-Empty setting
Bool-B0-No Def
Bool-B0-No Desc
Bool-B0-No Name
Bool-B0-null
Bool-Hide all
Bool notify
Bool-Ok
Nested (where the game opens up)
Path
Reference emptied
Reference type change
Removed reference object
SInt-Hid all
SInt-Notify
SInt-Ok
GUI-Config

Lib_MatEditor (F4 screen)

On your F4 screen (if you have Library running too), there is also a new MatEditor/Lib_MatEditor entry on the F4 screen.
You can select an object and do things to it (a vanilla game ico appears in these):

Lib DevTools 1.png

Lib DevTools 2.png

MatFinder

The companion OXP to this one (also written for Library.oxp). See MatFinder.

Author

Another mysterious offering from User:Svengali (RIP).

Download

Links

REDO: See here for original description which is mangled above. (2 pages, 2018).

Cabal Common MaterialsFinder - for the CCL precursor to Library (written between 2011-12). This will have formed the basis for MatFinder and may also be relevant to this.