FttAI

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Revision as of 20:55, 28 November 2022 by Cholmondely (talk | contribs) (Added description)

An NPC Racing Pilot AI

{
 GLOBAL = {
   ENTER = ("setSpeedFactorTo: 0.5", "targetFirstBeaconWithCode: tr" );
   "TARGET_FOUND" = (setDestinationToTarget, "setSpeedFactorTo: 1.0", "setDesiredRangeTo: 5000", performFlyToRangeFromDestination);
   "DESIRED_RANGE_ACHIEVED" = ("setStateTo: PASS_THRU_RING");
   "NOTHING_FOUND" = (exitAI);
   };
 "PASS_THRU_RING" = {
   ENTER = ("setSpeedFactorTo: 0.60", "setSpeedTo: 225", setRacepointsFromTarget, performFlyRacepoints);
   "ENDPOINT_REACHED" = (
   "setStateTo: NEXT_RING");
   }; 
 "NEXT_RING" = {
   ENTER = ("setSpeedFactorTo: 0.0", "targetNextBeaconWithCode: tr");
   "TARGET_FOUND" = ("setStateTo: PASS_THRU_RING");
   "LAST_BEACON" = (exitAI);
   }; 
}


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