Sonoran
Sonoran | |
---|---|
Size (W×H×L) | 54 m×9 m×65 m |
Cargo capacity | 15 TC |
Cargo bay extension | 15 TC |
Maximum speed | 0.40 LM |
Manoeuvrability | Pitch: 1.375 Roll: 2.25 Yaw: 2.25 Thrust: 50 |
Energy banks | 5,50 |
Energy recharge rate |
Excellent (4.5) |
Gun mounts | Fore: 1x Rear: 1x |
Missile slots | 2 |
Shield boosters available | Yes |
Military shields available | Yes |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 495,000 Cr |
Adds a excellent bounty hunters, hit-men and assassins ship. Player buyable and NPC.
Overview
I'm a big fan of Smivs' Contractor (please think of any similarities as 'homages' rather than 'plagiarisms') but wanted more of a hunter/trader hybrid to look forward to for when my current pilot finally escapes his broke-start adder.
Balancing: I wanted the Sonoran to be a good hunter/trader but also to fit well with the core ships, and so I limited all the stats to be no higher individually than could be found on core ships (e.g. the Asp's top speed of 0.4 LM), and I then tinkered until a realistic_shipyards formula I saw on the Caduceus page produced the same 150,000₢ as a Cobra Mk3:
For more information, check out www.aegidian.org/bb/viewtopic.php?p=208118 (2013)
Cargo: 15 TC Energy: 5.5 Recharge Rate: 4.5 Speed: 0.4 LM Pitch: 1.375 Roll: 2.25 Lasers: Front and Aft Missiles: 2 (Price: 495,000₢) (Size: 54 x 9 x 65m)
I priced it at 495000₢ rather than 150000₢ as it effectively became an Asp with a 15 T Cargo bay.
License
- License: CC-BY-NC-SA 3.0
- Author: Robin
- Version: 1.0
- Required Oolite Version: v.1.79