Joysticks: Guide to Setting Up

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Cholly's guide to Setting up Joystick Configurations in Oolite 1.90

Introduction

This guide deals only with assigning in-game functions to the axes and buttons on a joystick/throttle.

For setting up an axis profile (to correct a drunken bias - or to achieve more precision in flight) - read Dizzy's guide to Setting up Joystick Axis Profiles

Some definitions

1. stick, 2. base, 3. trigger, 4. extra buttons, 5. switch (2-way), 6. thumbwheel, 7. hat switch (4-way), 8. suction cup
Hat switch in green at top, Thumbwheel in yellow at bottom
  • Axis
An analog-type input where the axis setting selects the amount of change (not available for purely keyboard inputs)
There are at least 4 types of axis:
The usual two axes of a joystick (forwards <–> backwards & left <-> right) - x & y above right
Some joysticks have twist as well (clockwise ↔ anti-clockwise) - z above right
A thumbwheel - 6 above left
A mini-joystick - not shown above - can look identical to the hat switch, but with very different operation
  • Button
On/Off: Either (i) keep pressed for the effect (Fuel Injectors) or (ii) press for on and then press again for off
There are at least 6 types of button:
A button that looks like a button! - 4 above left
A switch (operates like 2 buttons) - 7 above left
A trigger (operates like a button) - 3 above left
A hat switch (operates like 4 buttons) - 6 above left
A button incorporated into a mini-joystick - not shown
A rotary switch where one turns the knob to select one of a number of options - not shown
  • Hat switch (used to be called a coolie hat switch) - see buttons
  • POV switch (Point Of View switch – same as hat switch) - see buttons

Examples

Logitech Extreme 3D Pro

http://www.aegidian.org/bb/viewtopic.php?p=273598#p273598

Thrustmaster TM4

CH Combat Stick & Throttle Pro

Links