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  • ...ject when they have lost a fight and thus leave behind an almost destroyed ship. If you approach a derelict ship within 100m (or hurtle into it) with a low speed difference (below 10) then
    32 KB (5,064 words) - 10:46, 28 May 2024
  • This page describes the standard Oolite ship roles from 1.79 onwards. For 1.78 and earlier, see [[Role]]. ...ution. For a breakdown of the role weights of the core ships, see [[Oolite Ship Role Weights]].
    10 KB (1,619 words) - 03:20, 29 February 2024
  • ...ge selector is set with n_bars = 1. So if you prefer to visualize how many banks you have, then this HUD is not for you. Pylon display will accommodate a la 1) Edit the shipdata.plist for the ship you fly and add this bit of code: hud = "dockedhud.plist";<br>
    3 KB (444 words) - 12:07, 19 January 2023
  • There are 4 new ship classes, each with a basic and an advanced (combat-optimized) type, so you Almost all of these used by pirates and police also, in all there are 20 ship versions.
    29 KB (4,725 words) - 12:34, 8 November 2022
  • ...c. came about when the D.T.T. (Death To Triangles) Design Firm and Paradox Ship Builders Inc, who had previously partnered in creating a number of outstand ...However, D.T.T. are not primarily focusing their attentions on the luxury ship market, as some other companies with similar design philosophies tend to do
    18 KB (2,933 words) - 02:32, 29 February 2024
  • [[D.T.T. Ship Builders Inc.]] have undertaken a number of commissions for the design and *Energy recharge rate - Medium
    3 KB (430 words) - 02:31, 29 February 2024
  • ...oth the sun and the nearest planet at long range, and is also reduced if a ship or any entity is approaching over scanner range also. Some far planets are too far even if you use Micro-G speeds due to your ship being unable to move faster than 90% of lightspeed without using [[Quirium]
    17 KB (2,692 words) - 05:28, 18 March 2024
  • The <code>shiplibrary.plist</code> file places ship information on the View Ship Library page when Oolite starts up, in version 1.79 or later. It is a list of dictionaries, with the following keys. Strictly, only the 'ship' key is required, but setting at least the 'class' and 'summary' keys is al
    8 KB (1,166 words) - 23:24, 14 May 2024
  • ...at least 500t cargo capacity to fit into, where it uses up almost all the energy and causes problems in the main computer - so needing a reboot after each s ...01. v0.4.0.2 Less ultimate: need undamaged equipment and at least 4 energy banks filled.
    2 KB (243 words) - 08:35, 18 March 2024
  • ..., and the EEU a system-fitted version that is automatically triggered when energy levels become critical. ...//wiki.alioth.net/img_auth.php/3/39/Energy_Equipment_1.11.oxz ''Download - Energy Equipment v1.11''].
    15 KB (2,350 words) - 21:04, 23 January 2016
  • Continually adjusts shield energy in automatic or manually chosen configuration: ...appropriate version of the Manual Configurator is installed in the player ship.
    19 KB (2,869 words) - 04:24, 29 February 2024
  • The Combat MFD (Multi-Function Display) displays information about your ship and your enemies. ====Information about your ship====
    20 KB (2,617 words) - 04:18, 19 April 2024
  • ...l as be a capable combat fighter. With a fifty percent boost in its energy banks, improved maneuverability, four missiles instead of one, and a revolutionar ...erent flaws began to show over the next couple of years of testing and the ship was ultimately scrapped in 2990.
    5 KB (842 words) - 09:19, 22 January 2016
  • Cargo-ship pilots especially like this HUD because it has an extra big scanner and add ...low); '''AFS''', '''FWS''' & '''NRG''' (AFt Shield, ForWard Shield, eNeRGy banks) <br>
    7 KB (1,112 words) - 02:28, 29 February 2024
  • ...s to the trader, the Pitviper is to the bounty-hunter. This corvette-class ship is the result of a joint venture between the Riredian Government and the Co ...details can not deny being a human design and thus - to insect eyes - the ship looks quite ugly. But hey! They have put some nice paintwork on it.
    11 KB (1,633 words) - 07:58, 21 May 2024
  • Name Cost Energy Recharg Speed Pitch Mass t Eqipment ...120t you need a ship with at least 300t mass like an Anaconda or an exotic ship like these:
    7 KB (835 words) - 02:40, 29 February 2024
  • ...ax's Drift had no habitable planets and poor mineral reserves. Most of the ship's internal equipment survived the accident, and the colonists have been abl The '''Shaula'''-class survey ship you fly can carry ten modules (in addition to the generator and flight comp
    19 KB (3,170 words) - 03:43, 29 February 2024
  • ...her maximum speed, more energy banks and 2 pylons. It is purely a fighting ship, having no cargo capacity. ...echnology, the Navy Asp-X was designed, a major upgrade with a very deadly ship as result.
    4 KB (632 words) - 09:51, 10 April 2022
  • ...he market for a new ship by providing a visual, side-by-side comparison of ship specifications. A new interface screen "Ship Comparisons" allows the details of up to three ships to be displayed. Detai
    6 KB (895 words) - 04:24, 29 February 2024
  • ...ould make up for its somewhat slower velocity and manoeuvring speeds. This ship is available for both the player and the NPCs. * more energy banks (5 instead of 4).
    3 KB (413 words) - 02:27, 29 February 2024

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