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- ...ject when they have lost a fight and thus leave behind an almost destroyed ship. If you approach a derelict ship within 100m (or hurtle into it) with a low speed difference (below 10) then32 KB (5,064 words) - 10:46, 28 May 2024
- This page describes the standard Oolite ship roles from 1.79 onwards. For 1.78 and earlier, see [[Role]]. ...ution. For a breakdown of the role weights of the core ships, see [[Oolite Ship Role Weights]].10 KB (1,619 words) - 03:20, 29 February 2024
- ...ge selector is set with n_bars = 1. So if you prefer to visualize how many banks you have, then this HUD is not for you. Pylon display will accommodate a la 1) Edit the shipdata.plist for the ship you fly and add this bit of code: hud = "dockedhud.plist";<br>3 KB (444 words) - 12:07, 19 January 2023
- There are 4 new ship classes, each with a basic and an advanced (combat-optimized) type, so you Almost all of these used by pirates and police also, in all there are 20 ship versions.29 KB (4,725 words) - 12:34, 8 November 2022
- ...c. came about when the D.T.T. (Death To Triangles) Design Firm and Paradox Ship Builders Inc, who had previously partnered in creating a number of outstand ...However, D.T.T. are not primarily focusing their attentions on the luxury ship market, as some other companies with similar design philosophies tend to do18 KB (2,933 words) - 02:32, 29 February 2024
- [[D.T.T. Ship Builders Inc.]] have undertaken a number of commissions for the design and *Energy recharge rate - Medium3 KB (430 words) - 02:31, 29 February 2024
- ...oth the sun and the nearest planet at long range, and is also reduced if a ship or any entity is approaching over scanner range also. Some far planets are too far even if you use Micro-G speeds due to your ship being unable to move faster than 90% of lightspeed without using [[Quirium]17 KB (2,692 words) - 05:28, 18 March 2024
- The <code>shiplibrary.plist</code> file places ship information on the View Ship Library page when Oolite starts up, in version 1.79 or later. It is a list of dictionaries, with the following keys. Strictly, only the 'ship' key is required, but setting at least the 'class' and 'summary' keys is al8 KB (1,166 words) - 23:24, 14 May 2024
- ...at least 500t cargo capacity to fit into, where it uses up almost all the energy and causes problems in the main computer - so needing a reboot after each s ...01. v0.4.0.2 Less ultimate: need undamaged equipment and at least 4 energy banks filled.2 KB (243 words) - 08:35, 18 March 2024
- ..., and the EEU a system-fitted version that is automatically triggered when energy levels become critical. ...//wiki.alioth.net/img_auth.php/3/39/Energy_Equipment_1.11.oxz ''Download - Energy Equipment v1.11''].15 KB (2,350 words) - 21:04, 23 January 2016
- Continually adjusts shield energy in automatic or manually chosen configuration: ...appropriate version of the Manual Configurator is installed in the player ship.19 KB (2,869 words) - 04:24, 29 February 2024
- The Combat MFD (Multi-Function Display) displays information about your ship and your enemies. ====Information about your ship====20 KB (2,617 words) - 04:18, 19 April 2024
- ...l as be a capable combat fighter. With a fifty percent boost in its energy banks, improved maneuverability, four missiles instead of one, and a revolutionar ...erent flaws began to show over the next couple of years of testing and the ship was ultimately scrapped in 2990.5 KB (842 words) - 09:19, 22 January 2016
- Cargo-ship pilots especially like this HUD because it has an extra big scanner and add ...low); '''AFS''', '''FWS''' & '''NRG''' (AFt Shield, ForWard Shield, eNeRGy banks) <br>7 KB (1,112 words) - 02:28, 29 February 2024
- ...s to the trader, the Pitviper is to the bounty-hunter. This corvette-class ship is the result of a joint venture between the Riredian Government and the Co ...details can not deny being a human design and thus - to insect eyes - the ship looks quite ugly. But hey! They have put some nice paintwork on it.11 KB (1,633 words) - 07:58, 21 May 2024
- Name Cost Energy Recharg Speed Pitch Mass t Eqipment ...120t you need a ship with at least 300t mass like an Anaconda or an exotic ship like these:7 KB (835 words) - 02:40, 29 February 2024
- ...ax's Drift had no habitable planets and poor mineral reserves. Most of the ship's internal equipment survived the accident, and the colonists have been abl The '''Shaula'''-class survey ship you fly can carry ten modules (in addition to the generator and flight comp19 KB (3,170 words) - 03:43, 29 February 2024
- ...her maximum speed, more energy banks and 2 pylons. It is purely a fighting ship, having no cargo capacity. ...echnology, the Navy Asp-X was designed, a major upgrade with a very deadly ship as result.4 KB (632 words) - 09:51, 10 April 2022
- ...he market for a new ship by providing a visual, side-by-side comparison of ship specifications. A new interface screen "Ship Comparisons" allows the details of up to three ships to be displayed. Detai6 KB (895 words) - 04:24, 29 February 2024
- ...ould make up for its somewhat slower velocity and manoeuvring speeds. This ship is available for both the player and the NPCs. * more energy banks (5 instead of 4).3 KB (413 words) - 02:27, 29 February 2024