Configurable Populator

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Revision as of 09:02, 5 August 2021 by Cholmondely (talk | contribs) (First round of tweaks)

Makes some populator settings easily adjustable

Overview

This OXP exposes the populator script's existing skill and weapon settings to a user-friendly interface, and adds several new ones allowing some manipulation of group sizes and spawn frequencies. The aim is to let players adjust the difficulty and flavour of their game: not merely 'easy' or 'hard' but 'lots of easy kills' or 'few tough enemies'.

Note that for some settings, 0 does not quite mean 0. For instance, most groups always spawn a minimum of 2 or 3 ships anyway, and despite my best efforts I have been unable to completely stamp out the assassination industry

Requirements

Download

  • Configurable Populator by Ngalo. Download the oxz and place in your ManagedAddOns folder (see OXP if you need more detail on manually managing .oxz's]]

Links