Configurable Populator

From Elite Wiki
Revision as of 09:10, 5 August 2021 by Cholmondely (talk | contribs) (Done! (I hope...))

Makes some populator settings easily adjustable

Overview

This OXP exposes the populator script's existing skill and weapon settings to a user-friendly interface, and adds several new ones allowing some manipulation of group sizes and spawn frequencies. The aim is to let players adjust the difficulty and flavour of their game: not merely 'easy' or 'hard' but 'lots of easy kills' or 'few tough enemies'.

Note that for some settings, 0 does not quite mean 0. For instance, most groups always spawn a minimum of 2 or 3 ships anyway, and despite my best efforts I have been unable to completely stamp out the assassination industry

Requirements

License

  • License: "GNU GPL"
  • Author: Ngalo, modifying cim's original script

Download

  • Configurable Populator by Ngalo. Download the oxz and place in your ManagedAddOns folder (see OXP if you need more detail on manually managing .oxz's]]

Links

Gameplay and Balance Indicator

Tag-colour-red.png
Tag-colour-orange.png
Tag-colour-green.png
Tag-colour-blue.png
Tag-colour-violet.png

This oxp lets you determine how easy or difficult you wish your game to be!