Hacker Outpost

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Revision as of 21:01, 21 February 2023 by Cholmondely (talk | contribs) (Tweaks, added Links)
Hacker Outpost
Hackeroutpost.png
Size (metres, W×H×L) 1000 x 1000 x 2000
Manoeuvrability Roll: 8.0
Pitch: 8.0
Rotating No
Energy recharge rate 25
Armaments None
Defenders 5x Hacker Viper
1x Scavenger
OXP or standard OXP
Beacon H

Overview

Hacker Outposts are huge inhabited asteroids, and can be found in some Anarchy-systems. Usually they are hidden in an asteroid field far away from the main station and GalCop's zone of influence.


Notable Features

Due to the shady nature of the Hackers and their business, their Outposts are not easy to find. If you don't get a clue from one of their henchmen you won't find them!

Their most notable feature is the technology they provide. Even if the Hackers prefer Anarchies with a higher tech level, they are still technologically far ahead of that themselves. The Hackers are welcoming to a pilot who is - for whatever reason - in some trouble with GalCop, and they have a solution to offer - for a price. If you want, they can hack into GalCop's central database and clear your entire legal record, provided you have enough money to maintain the quite expensive sub-ether broadband connection they need for their work.

Apart from that you may be able to make some good deals with the Hackers. Living far away from the spacelanes, they are always in need of all the every-day supplies. And they are happy to obtain the raw materials for their home-built computer systems. On the other hand there is not much pastime in the outpost apart from building sophisticated high-end software and hardware. So you may stumble over many an opportunity in the Outpost's market section.

Hacker Outpost aligning its antennae to the planet
Helpful Hint by a Hacker Henchman


Download Link

Hacker Outposts are part of the Anarchies OXP.


Links