Difference between revisions of "Ionics OXP"
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==Contributing== | ==Contributing== | ||
− | If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the [http://www.aegidian.org/bb/viewtopic.php?t=1119 Ionics thread] at [ | + | If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the [http://www.aegidian.org/bb/viewtopic.php?t=1119 Ionics thread] at [http://www.aegidian.org/bb Oolite Bulletins]. |
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==Todo== | ==Todo== |
Revision as of 17:40, 12 January 2006
The Ionics OXP aims to enhance the north-east corner of Galaxy 2 with a number of interlocking missions revolving around a rich storyline. The OXP also contains 3 new ships available to the player:
The organisations featuring in the OXP are:
- The Link, a clandestine organisation that aspires to rid the known Ooniverse of oppressive regimes.
- The Ramaza Liberation Front, a rebel group opposing the Ramazan government's reign.
- The Ionics Corporation, an aerospace group based in Zaria.
Contents
Contributing
If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the Ionics thread at Oolite Bulletins.
Todo
- Write a readme file
- Restrict ships to galaxy 1
- Set Link Base commodities
- Add pictures to mission screens
- Change planets government & productivity after war with 'setPlanetinfo:(NSString *)key_valueString'
- Improve Funnelweb (ballturrets, docking bay, etc.)
- Restrict amount of pirates, cops, etc. in Ramaza during war
Files
ionics.oxp/
- AIs/
- govRamazaAI.plist
- ionicsShipmentAI.plist
- linkBaseAI.plist
- linkRamazaAI.plist
- rlfAI.plist
- rlfLeaderAI.plist
- Config/
- commodities.plist
- demoships.plist
- missiontext.plist
- planetinfo.plist
- script.plist
- shipdata.plist
- shipyard.plist
- Models/
- ballturret.dat
- funnelweb.dat
- huntsman.dat
- redback.dat
- whitetail.dat
- Textures/
- funnelweb.png
- huntsman.png
- redback.png
- turret_skin.png
- whitetail_hull_auv.png