Difference between revisions of "Sector1/Beor"
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(New page: {{System|Name=Beor|Sector=1|System=107|XPos=197|YPos=13|Location=near the one o'clock edge|Government=4|Economy=5|Techlevel=6|Population=3|Inhabitants=Large Blue Slimy Rodents|Productivity...) |
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{{PricelistEconomy5|FursNote=Beorian Soza-fleeces|LuxuriesNote=Beorian furniture items made from real wood}} | {{PricelistEconomy5|FursNote=Beorian Soza-fleeces|LuxuriesNote=Beorian furniture items made from real wood}} | ||
== OXPs == | == OXPs == | ||
+ | |||
+ | === Galactic Navy === | ||
+ | [[Image:Sector1 Navy Sector Command 13 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 13|Navy Command Station 13]] in [[Sector1/Inines|Inines]]. ([[Galactic Navy OXP]]) | ||
<div style="clear:both"></div> | <div style="clear:both"></div> | ||
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== Fiction == | == Fiction == | ||
=== The Traders Almanach === | === The Traders Almanach === |
Revision as of 19:50, 28 October 2009
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Beor is an unremarkable dump. |
Old Galactic Catalogue Entry for 1:107 (Beor) |
Witchspace Routes
There are 9 direct Witchspace Routes from/to Beor:
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Trade
Item | Price | Quantity | Avail- ability |
Annotations | ||||
Min | Avg | Max | Min | Avg | Max | |||
Food | 3.6 | 3.8 | 4.0 | 16 | 16.5 | 17 | 100.0% | |
Textiles | 6.0 | 6.6 | 7.2 | 15 | 16.5 | 18 | 100.0% | |
Radioactives | 20.0 | 21.4 | 22.8 | 17 | 20.5 | 24 | 100.0% | |
Slaves | 6.0 | 12.2 | 18.4 | 0 | 13.5 | 26 | 81.2% | |
Liquor/Wines | 23.2 | 26.1 | 29.2 | 20 | 27.5 | 35 | 100.0% | |
Luxuries | 94.4 | 95.0 | 95.6 | 14 | 15.5 | 17 | 100.0% | Beorian furniture items made from real wood |
Narcotics | 49.6 | 73.6 | 97.6 | 0 | 59.0 | 63 | 12.5% | |
Computers | 89.6 | 90.1 | 90.8 | 0 | 0.0 | 0 | 0.0% | |
Machinery | 58.8 | 60.2 | 61.6 | 10 | 13.5 | 17 | 100.0% | |
Alloys | 33.2 | 39.4 | 45.6 | 12 | 27.5 | 43 | 100.0% | |
Firearms | 75.6 | 77.0 | 78.4 | 0 | 0.0 | 0 | 0.0% | |
Furs | 52.4 | 65.0 | 77.6 | 0 | 32.0 | 63 | 98.4% | Beorian Soza-fleeces |
Minerals | 10.8 | 11.3 | 12.0 | 58 | 59.5 | 61 | 100.0% | |
Gold | 36.8 | 38.2 | 39.6 | 7 | 10.5 | 14 | 100.0% | |
Platinum | 64.4 | 70.5 | 76.8 | 1 | 16.5 | 32 | 100.0% | |
Gem-Stones | 16.0 | 19.0 | 22.0 | 0 | 7.5 | 14 | 87.5% | |
Alien Items | 51.2 | 52.6 | 54.0 | 0 | 0.0 | 0 | 0.0% | |
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system. |
OXPs
This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)
Fiction
The Traders Almanach
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: When you are going to ship Beorian Soza-fleeces, sell them in Inleus or Ededleen, as this is the best you can get here or in Cebetela, Oreseren, or Tiquat, which give you less. On a second glance, you could also transport Beorian furniture items made from real wood to Teanrebi or Velete.
Excerpt from: The Traders Almanach entry for 1:107