Difference between revisions of "Coriolis Station (classic)"
Cholmondely (talk | contribs) (→Station Description: Added flavour text from The Dark Wheel & Imprint) |
m (Murgh moved page Coriolis Station (Classic) to Coriolis Station (classic): no proper name, impractical to cap) |
(No difference)
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Latest revision as of 00:16, 14 February 2022
Coriolis Station | |
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Size (metres, W×H×L) | 1000 x 1000 x 1000 |
Manoeuvrability | Roll: 8.0 Pitch: 8.0 |
Rotating | Yes |
Energy recharge rate | 100 |
Armaments | None |
Defenders | GalCop |
Contents
Overview
The back-bone of GalCop, the Coriolis Station was designed at the GASEC laboratories on Vetitice and first entered service around Lave in 2752. GalCop and the Lave Authorities allow practice docking and departure runs to all their space stations here. However this facility is suspended during attack, or when the Coriolis station has no free docking space.
Every world registered with the Galactic Co-operative has several Coriolis space stations in orbit at various altitudes. Coriolis stations are "neutral" territory, controlled equally by GalCop and the Planetary Government.
Station Description
The station spins along a single axis running vertically from the planet below. One side of the station always faces the planet, and it is on this facet that the access tunnel is located.
Coriolis stations have powerful defensive shields (against pirate attack and inept docking) and a large fleet of Viper fighters. The inside of the station is free-space, and on each inner facet of the station there are berthing and refueling facilities for up to 2000 ships, as well as cities, hospitals, farmlands and leisure-scapes.
A Coriolis station is nothing less than a vast city built on six planes and spread, around the wide empty sky of its interior, facing inwards. From South City, the roof on the world is North City. At night, the lights that glow above your head are the lights of streets and buildings.
Alex checked out of the ship's berth and took a sky taxi across the void. The tiny automatic ship slid delicately and smoothly between the incoming and outgoing ships. Alex watched in fascination as the towering buildings of South City dropped away below and the grey sky edged closer. To his left, he could see the pattern of streets and parklands on the inhabited plane known as Commander City. Facing the entrance to the station, on that particular level lived the high ranking officials and various planetary envoys and ambassadors. They enjoyed a landscape which included lakes, rivers and ski-slopes with real snow. |
(The Dark Wheel, Chapter 6) |
The Station docks ran in levels behind the free-space at station-core. Beyond and below the Station egress gaped planetwards, powerful shields operating a safety vortex both for, and against, traffic in the tubes. In a honeycomb of wedges behind the dockside were the cargo warehouses where a specialised transport network supported the auto-trading system. Autoscam modules plied their intermediary trade along these routes. The life-cycle of the Station was a peculiar one. The docks never grew still and the Station authorities were active even when sections of the Station with something approaching a diurnal routine fell quiet as they moved darkside. |
(Imprint, Chapter 3) |
Dry Dock
During coding of Classic Elite 'dry-dock' code was used to view some of the craft during development (referred to as *VIEW on Ian Bell's web site). A movie for the Coriolis Station generated using *VIEW run under the BBC emulator BeebEm3 is available here.