Difference between revisions of "ECM"
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| − | Electronic Counter Measures System. | + | [[File:ECM effect (v.1.92).png|right|thumb|400px|New ECM effect (Oolite v.1.92 - does not look great in a static image, best viewed animated in-game). <br> This is the effect you see whenever an ECM blast is triggered, be it originating from the player or from an NPC. If you don't want it, it can be disabled by setting the key "ecm-visual-fx" to NO]] |
| + | '''Electronic Counter Measures System.''' in the user defaults file. | ||
| − | See the [http://www.iancgbell.clara.net/elite/manual.htm#A29 Elite Manual Section on ECM systems] for more information. | + | Activated by pressing <font color="Red">'''e'''</font>, the system (when fitted) destroys all missiles in your vicinity. This uses energy from your [[Energy banks]]. |
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| + | See the [http://www.iancgbell.clara.net/elite/manual.htm#A29 Elite Manual Section on ECM systems] for more information on Elite's ECM. | ||
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| + | See [[E.C.M._System|E.C.M. System]] for information on Oolite's ECM. | ||
[[Category:Classic]][[Category:FE2]][[Category:FFE]][[Category:Oolite]] | [[Category:Classic]][[Category:FE2]][[Category:FFE]][[Category:Oolite]] | ||
Latest revision as of 18:49, 17 February 2026
Electronic Counter Measures System. in the user defaults file.
Activated by pressing e, the system (when fitted) destroys all missiles in your vicinity. This uses energy from your Energy banks.
See the Elite Manual Section on ECM systems for more information on Elite's ECM.
See E.C.M. System for information on Oolite's ECM.