Difference between revisions of "User:Gsagostinho"

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(Added two of Gsagostinho's own snaps)
(Added link to his Stations "wip")
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Gilberto Agostinho (gsagostinho) is a [https://soundcloud.com/gilberto-agostinho professional composer]!
 
Gilberto Agostinho (gsagostinho) is a [https://soundcloud.com/gilberto-agostinho professional composer]!
  
...and search for him by name on YouTube to see some of his music performed!
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...and search for him by name on YouTube to see some of his music performed!  
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{{QuoteText|Text=...my thesis is called 'The Design of Note-based Algorithmic Systems Through the Use of Mental Models'. Basically, I work with algorithmic systems that I code myself and which produce music scores, and my dissertation investigates how we approach and conceptualise these types of systems when coding them. As for the why, that's a tricky one :D I'm very passionate about my field and I've been doing this for many, many years, and I find the area of algorithmic music very interesting. Sometimes it feels like you are discovering music rather than imposing it, if that makes sense.|Source=([http://www.aegidian.org/bb/viewtopic.php?p=276661#p276661 GSAgostinho])}}
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Needless to say, Gilberto has a very keen sense of aesthetics - both visual ''and'' aural.
 
Needless to say, Gilberto has a very keen sense of aesthetics - both visual ''and'' aural.
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*[[Dangerous Keyconfig OXP]]
 
*[[Dangerous Keyconfig OXP]]
 
*[[Dangerous HUD]] - with his own sounds!
 
*[[Dangerous HUD]] - with his own sounds!
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=== Work in progress ===
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Have look at his station models [http://www.aegidian.org/bb/viewtopic.php?f=4&t=18977 here].
  
 
=== Influence ===
 
=== Influence ===

Revision as of 11:19, 8 June 2021

Gsagostinho's HUD (Blue version)



Gilberto Agostinho (gsagostinho) is a professional composer!

...and search for him by name on YouTube to see some of his music performed!

...my thesis is called 'The Design of Note-based Algorithmic Systems Through the Use of Mental Models'. Basically, I work with algorithmic systems that I code myself and which produce music scores, and my dissertation investigates how we approach and conceptualise these types of systems when coding them. As for the why, that's a tricky one :D I'm very passionate about my field and I've been doing this for many, many years, and I find the area of algorithmic music very interesting. Sometimes it feels like you are discovering music rather than imposing it, if that makes sense.
(GSAgostinho)



Needless to say, Gilberto has a very keen sense of aesthetics - both visual and aural.

one of the Asps
one of the Fer de Lances

OXPs

Ships & Retextures

  • Cobra Mk.4 (Oolite)
  • gsagostinho's Texture Pack: Adder - 6 new paint jobs
  • gsagostinho's Texture Pack: Asp Mk II - 6 new paint jobs
  • gsagostinho's Texture Pack: Cobra Mk III - 23 new paint-jobs
  • gsagostinho's Texture Pack: Fer-de-Lance
  • gsagostinho's Texture Pack: Python - 6 new paint jobs

Note: Another commander upgraded Gsagostinho's retextures (for v.1.88's improved graphics) for some of the Asps & FdLs: AspAndFDLSpecGlossMaps.zip

Oolite & Elite:Dangerous

Work in progress

Have look at his station models here.

Influence

As well as his own OXPs, he has been influential behind the scenes in improving the aesthetics of other OXPs such as Dictators OXP, Manual Witchspace Alignment, System Features Rings & Fuel Station OXP.

Outside Oolite

Gilberto has been involved making similar contributions to other games - look at FlightGear.