Difference between revisions of "The Dark Side"
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Cholmondely (talk | contribs) (Added Links) |
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Oolite is currently written in Objective-C (72.5%), C (19%), JavaScript (7%) and fragments in other stuff. | Oolite is currently written in Objective-C (72.5%), C (19%), JavaScript (7%) and fragments in other stuff. | ||
− | + | == Links == | |
+ | *See '''The Embrace of the Dark Side''' in the ''Applied Theology'' section on the page for the [[Church of Giles the Creator]] | ||
+ | *[[:Category:Oolite scripting]] | ||
[[Category:Developers| ]] | [[Category:Developers| ]] | ||
[[Category:Factual]] | [[Category:Factual]] |
Revision as of 01:22, 8 June 2021
"Modding" or tweaking and writing OXPs - and eventually maybe even the Vanilla game code if you get to be good enough!
Sneak a peek at How to tweak OXZ's ... and see where it leads you!
Just for shock effect, the older OXPs are written in legacy code - either XML or OpenStep. Javascript was slowly introduced after 2006 as an option, and then as the best way of writing OXPs.
Oolite is currently written in Objective-C (72.5%), C (19%), JavaScript (7%) and fragments in other stuff.
Links
- See The Embrace of the Dark Side in the Applied Theology section on the page for the Church of Giles the Creator
- Category:Oolite scripting