Difference between revisions of "Vanilla game"

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This is the ''basic game'' without any added [[OXP]]s. If you choose '''Strict Game''' when you start up Oolite, this will constrain you to the ''basic vanilla game'', excluding whatever OXP/OXZs you may have loaded.
 
This is the ''basic game'' without any added [[OXP]]s. If you choose '''Strict Game''' when you start up Oolite, this will constrain you to the ''basic vanilla game'', excluding whatever OXP/OXZs you may have loaded.
  
The ''strict game'' before Oolite v.1.80 was a mildly modified version of [[Classic Elite]] - thus lacking Fuel Injectors, anti-ECM missiles, shield boosters, scanner targeting enhancements, contract hauling, the F5F5 cargo hold screen, no F3F3 shipyard, no navigation beacon, no stopping at a standstill, ''etc. etc.''). But it did have the [[Energy Bomb]] which has been replaced with the [[Quirium Cascade Mine]]!
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It used to be different. The strict game ''before'' Oolite v.1.80 was a mildly modified version of [[Classic Elite]] - thus lacking Fuel Injectors, anti-ECM missiles ("hard heads"), shield boosters, scanner targeting enhancements, contract hauling, the F5F5 cargo-hold manifest screen, no F3F3 shipyard, no navigation beacon, no stopping at a standstill, ''etc. etc.''). But it did have the [[Energy Bomb]] - which has since been replaced with the [[Quirium Cascade Mine]]!
  
 
[[User:Cim|Cim]] started the process of changing the strict game away from this. See the discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=14619 here].
 
[[User:Cim|Cim]] started the process of changing the strict game away from this. See the discussion [http://www.aegidian.org/bb/viewtopic.php?f=2&t=14619 here].
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== Links ==
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*[[Oolite]] for the History of the development of Oolite
  
 
[[Category:Oolite]][[Category:Factual]]
 
[[Category:Oolite]][[Category:Factual]]

Revision as of 18:50, 9 March 2021

This is the basic game without any added OXPs. If you choose Strict Game when you start up Oolite, this will constrain you to the basic vanilla game, excluding whatever OXP/OXZs you may have loaded.

It used to be different. The strict game before Oolite v.1.80 was a mildly modified version of Classic Elite - thus lacking Fuel Injectors, anti-ECM missiles ("hard heads"), shield boosters, scanner targeting enhancements, contract hauling, the F5F5 cargo-hold manifest screen, no F3F3 shipyard, no navigation beacon, no stopping at a standstill, etc. etc.). But it did have the Energy Bomb - which has since been replaced with the Quirium Cascade Mine!

Cim started the process of changing the strict game away from this. See the discussion here.

Links

  • Oolite for the History of the development of Oolite