Difference between revisions of "Joysticks: Guide to Setting Up"
Cholmondely (talk | contribs) (First stab at Logitech joystick) |
Cholmondely (talk | contribs) (Started adding in TM4 Hotas) |
||
Line 6: | Line 6: | ||
For setting up an '''axis profile''' (to correct a drunken bias - or to achieve more precision in flight) - read [[Dizzy's guide to Setting up Joystick Axis Profiles in Oolite 1.80|Dizzy's guide to Setting up Joystick Axis Profiles]] | For setting up an '''axis profile''' (to correct a drunken bias - or to achieve more precision in flight) - read [[Dizzy's guide to Setting up Joystick Axis Profiles in Oolite 1.80|Dizzy's guide to Setting up Joystick Axis Profiles]] | ||
+ | |||
+ | === Important Points === | ||
+ | '''*Be careful''' of what you assign to buttons/axes on the base of the joystick/throttle. You will need to let go of the joystick/throttle to get to the buttons on the base. If this is in the middle of a combat, you could find yourself well and truly stuffed, as you can no longer steer/change speed. So avoid assigning functions such as witchspace fuel injectors (i) | ||
+ | |||
+ | ---- | ||
== Some definitions == | == Some definitions == | ||
− | {| cellspacing=" | + | {| cellspacing="50" align="center" border="0" text-align="center" |
− | | align="center" width="172" height=" | + | | align="center" width="172" height="20"|[[File:Joystick Definitions.png|300px|thumb|<br>|1. stick, 2. base, 3. trigger, 4. extra buttons, 5. switch (2-way), 6. thumbwheel, 7. hat switch (4-way), 8. suction cup]] |
− | | align="center" width="172" height=" | + | | align="center" width="172" height="20"|[[File:Joystick Directions.png|300px|thumb|<br>|Hat switch in green at top, Thumbwheel in yellow at bottom]] |
|} | |} | ||
Line 34: | Line 39: | ||
*'''Hat switch''' (used to be called a coolie hat switch) - ''see buttons'' | *'''Hat switch''' (used to be called a coolie hat switch) - ''see buttons'' | ||
*'''POV switch''' ('''P'''oint '''O'''f '''V'''iew switch – same as hat switch) - ''see buttons'' | *'''POV switch''' ('''P'''oint '''O'''f '''V'''iew switch – same as hat switch) - ''see buttons'' | ||
+ | |||
+ | ---- | ||
== Examples == | == Examples == | ||
Line 50: | Line 57: | ||
---- | ---- | ||
− | [[User:Cody|Cody]]'s settings: ''Cody uses this joystick with a keyboard''. | + | [[User:Cody|Cody]]'s settings: ''Cody uses this joystick with a keyboard. The precision toggle is '''not''' used because the axis profiles were set so as to no longer need it''. |
*Axis 1 - roll (left/right arrows) | *Axis 1 - roll (left/right arrows) | ||
*Axis 2 - pitch (up/down arrows) | *Axis 2 - pitch (up/down arrows) | ||
− | *Axis 3 - not used (twist): ''Cody favours the Rollers in the Roll vs Yaw crusades'' | + | *Axis 3 - not used (twist): ''Cody favours the Rollers in the [[Roll vs Yaw crusades]]'' |
*Axis 4 - not used (throttle) | *Axis 4 - not used (throttle) | ||
*Axis 5 - (hatswitch) used instead as buttons - for views - left & right (F3 & F4) | *Axis 5 - (hatswitch) used instead as buttons - for views - left & right (F3 & F4) | ||
Line 64: | Line 71: | ||
*Button 6 - ''missile'' - cycle missile (y) | *Button 6 - ''missile'' - cycle missile (y) | ||
*Button 7 - next [[ASC]] compass target | *Button 7 - next [[ASC]] compass target | ||
− | *Button 8 - | + | *Button 8 - not yet used |
*Button 9 - ''docking'' - Blue Danube docking computer (c) | *Button 9 - ''docking'' - Blue Danube docking computer (c) | ||
*Button 10 - ''docking'' - fast docking computer (shift-c) | *Button 10 - ''docking'' - fast docking computer (shift-c) | ||
Line 70: | Line 77: | ||
*Button 12 - Prime .oxp equipment (shift-n) | *Button 12 - Prime .oxp equipment (shift-n) | ||
+ | ---- | ||
=== Thrustmaster TM4 === | === Thrustmaster TM4 === | ||
− | + | [[File:TFlight HOTAS 4.png|250px|thumb|left|note that joystick and throttle units have not been seperated]] | |
+ | There are some 3 very similar Thrustmaster entry-level HOTAS ('''H'''ands '''o'''n '''T'''hrottle '''a'''nd '''S'''tick) sets: T.Flight 3, 4 & X. They seem mostly designed for those using gaming consoles as the buttons on each are quite limited in number. | ||
+ | |||
+ | They are very nicely designed - nice curves, screw holes at the bottom for attaching to something heavy like a desk (if so desired), an Allen key (living in a base recess) to separate the two halves of the throttle and joystick, a simple knob to stiffen up the joystick ''etc''. Another point is that since the joystick and throttle are wired together, they only occupy one USB slot on the dreaded computer. | ||
+ | |||
+ | *The TM4 joystick has a 3-way axis for the stick (including the 3rd twist axis - disable-able with a screwdriver), a throttle axis on the left, and a fifth axis (rudder) on the back of the throttle stick. | ||
+ | *There are 13 buttons: 4 on the stick (including the trigger) and 6 on the throttle and 3 on the base of the throttle. | ||
+ | *The hat switch on the stick is a regular 4-way switch. | ||
+ | *The software for the TM3/4/X hotas is needed. It allows the PS button on the base of the throttle to toggle between vanilla PlayStation mode (where the empower the twist joystick z-axis and the throttle's rudder axis are disabled) and Joystick mode where everything works. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | [[User:Cholmondely|Cholly]]'s settings: Cholly uses this HOTAS with an Elgato [[Buttonboxes|Streamdeck]], so the confusing missile controls are ''there'' where they can be clearly labelled. | ||
+ | |||
+ | *Axis 1 - roll (left/right arrows) | ||
+ | *Axis 2 - pitch (up/down arrows) | ||
+ | *Axis 3 - (throttle): speed ('''w''' and '''s''') | ||
+ | *Axis 4 - not used (twist): ''Cholly finds 3 axes on the same stick too confusing for words'' | ||
+ | *Axis 5 - ''possibly unbought pedals?'' | ||
+ | *Axis 6 - (rudder): yaw - (''',''' & '''.''') | ||
+ | *Button 1 - (trigger) - fire laser ('''a''') | ||
+ | *Button 2 - witchfuel injectors ('''i''') | ||
+ | *Button 3 - roll/pitch Precision toggle (sort of '''ctrl''' but as a toggle) | ||
+ | *Button 4 - Toggle ID ('''r''') | ||
+ | *Button 5 - ECM ('''e''') | ||
+ | *Button 6 - Activate first fast equipment (defensive) ('''Tab''') | ||
+ | *Button 7 - Activate second fast equipment (offensive) ('''0''') | ||
+ | *Button 8 - toggle weapons (shift-hyphen: '''_''') | ||
+ | *Button 9 - zoom scanner ('''z''') | ||
+ | *Button 10 - reset scanner ('''shift-z''') | ||
+ | *Button 11 - Share button - ''hyperspeed'' - Torus jump drive ('''j''') | ||
+ | *Button 12 - Options button - ''hyperdrive'' - Witchspace drive ('''h''') | ||
+ | *Button 13 - PS red/green LED button - not used (as disables rudder yawing) | ||
+ | *Hat Switch - used for 4 buttons - for the 4 views - ('''F1 - F4''') | ||
+ | |||
+ | ---- | ||
=== CH Combat Stick & Throttle Pro === | === CH Combat Stick & Throttle Pro === |
Revision as of 14:27, 3 January 2021
Cholly's guide to Setting up Joystick Configurations in Oolite 1.90
Contents
Introduction
This guide deals only with assigning in-game functions to the axes and buttons on a joystick/throttle.
For setting up an axis profile (to correct a drunken bias - or to achieve more precision in flight) - read Dizzy's guide to Setting up Joystick Axis Profiles
Important Points
*Be careful of what you assign to buttons/axes on the base of the joystick/throttle. You will need to let go of the joystick/throttle to get to the buttons on the base. If this is in the middle of a combat, you could find yourself well and truly stuffed, as you can no longer steer/change speed. So avoid assigning functions such as witchspace fuel injectors (i)
Some definitions
- Axis
- An analog-type input where the axis setting selects the amount of change (not available for purely keyboard inputs)
- There are at least 4 types of axis:
- The usual two axes of a joystick (forwards <–> backwards & left <-> right) - x & y above right
- Some joysticks have twist as well (clockwise ↔ anti-clockwise) - z above right
- A thumbwheel - 6 above left
- A mini-joystick - not shown above - can look identical to the hat switch, but with very different operation - will add two more x & y axes
- Button
- On/Off: Either (i) keep pressed for the effect (Fuel Injectors) or (ii) press for on and then press again for off
- There are at least 6 types of button:
- A button that looks like a button! - 4 above left
- A switch (operates like 2 buttons) - 7 above left
- A trigger (operates like a button) - 3 above left
- A hat switch (operates like 4 buttons) - 6 above left
- A button incorporated into a mini-joystick - not shown
- A rotary switch where one turns the knob to select one of a number of options - not shown
- Hat switch (used to be called a coolie hat switch) - see buttons
- POV switch (Point Of View switch – same as hat switch) - see buttons
Examples
Logitech Extreme 3D Pro
- The Logitech joystick has a 3-way axis for the stick (including the 3rd twist axis) and another throttle axis on the base.
- There are twelve buttons: 6 on the stick (including the trigger and button 2 on the left of the stick where the thumb rests) and 6 on the base.
- The hat switch on the stick is actually an 8-way switch which can function as a mini-joystick giving another 2 axes if desired.
- The software for the Logitech joystick allows the buttons to be programmed to operate macros if so desired.
Cody's settings: Cody uses this joystick with a keyboard. The precision toggle is not used because the axis profiles were set so as to no longer need it.
- Axis 1 - roll (left/right arrows)
- Axis 2 - pitch (up/down arrows)
- Axis 3 - not used (twist): Cody favours the Rollers in the Roll vs Yaw crusades
- Axis 4 - not used (throttle)
- Axis 5 - (hatswitch) used instead as buttons - for views - left & right (F3 & F4)
- Axis 6 - (hatswitch) used instead as buttons - for views - up & down (F1 & F2)
- Button 1 - (trigger) - fire laser (a)
- Button 2 - docking - request docking clearance (shift-l)
- Button 3 - missile - arm missile (t)
- Button 4 - missile - fire missile (m)
- Button 5 - take snapshot (*)
- Button 6 - missile - cycle missile (y)
- Button 7 - next ASC compass target
- Button 8 - not yet used
- Button 9 - docking - Blue Danube docking computer (c)
- Button 10 - docking - fast docking computer (shift-c)
- Button 11 - Activate .oxp equipment (n)
- Button 12 - Prime .oxp equipment (shift-n)
Thrustmaster TM4
There are some 3 very similar Thrustmaster entry-level HOTAS (Hands on Throttle and Stick) sets: T.Flight 3, 4 & X. They seem mostly designed for those using gaming consoles as the buttons on each are quite limited in number.
They are very nicely designed - nice curves, screw holes at the bottom for attaching to something heavy like a desk (if so desired), an Allen key (living in a base recess) to separate the two halves of the throttle and joystick, a simple knob to stiffen up the joystick etc. Another point is that since the joystick and throttle are wired together, they only occupy one USB slot on the dreaded computer.
- The TM4 joystick has a 3-way axis for the stick (including the 3rd twist axis - disable-able with a screwdriver), a throttle axis on the left, and a fifth axis (rudder) on the back of the throttle stick.
- There are 13 buttons: 4 on the stick (including the trigger) and 6 on the throttle and 3 on the base of the throttle.
- The hat switch on the stick is a regular 4-way switch.
- The software for the TM3/4/X hotas is needed. It allows the PS button on the base of the throttle to toggle between vanilla PlayStation mode (where the empower the twist joystick z-axis and the throttle's rudder axis are disabled) and Joystick mode where everything works.
Cholly's settings: Cholly uses this HOTAS with an Elgato Streamdeck, so the confusing missile controls are there where they can be clearly labelled.
- Axis 1 - roll (left/right arrows)
- Axis 2 - pitch (up/down arrows)
- Axis 3 - (throttle): speed (w and s)
- Axis 4 - not used (twist): Cholly finds 3 axes on the same stick too confusing for words
- Axis 5 - possibly unbought pedals?
- Axis 6 - (rudder): yaw - (, & .)
- Button 1 - (trigger) - fire laser (a)
- Button 2 - witchfuel injectors (i)
- Button 3 - roll/pitch Precision toggle (sort of ctrl but as a toggle)
- Button 4 - Toggle ID (r)
- Button 5 - ECM (e)
- Button 6 - Activate first fast equipment (defensive) (Tab)
- Button 7 - Activate second fast equipment (offensive) (0)
- Button 8 - toggle weapons (shift-hyphen: _)
- Button 9 - zoom scanner (z)
- Button 10 - reset scanner (shift-z)
- Button 11 - Share button - hyperspeed - Torus jump drive (j)
- Button 12 - Options button - hyperdrive - Witchspace drive (h)
- Button 13 - PS red/green LED button - not used (as disables rudder yawing)
- Hat Switch - used for 4 buttons - for the 4 views - (F1 - F4)