Difference between revisions of "Sector1/Beor"

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(New page: {{System|Name=Beor|Sector=1|System=107|XPos=197|YPos=13|Location=near the one o'clock edge|Government=4|Economy=5|Techlevel=6|Population=3|Inhabitants=Large Blue Slimy Rodents|Productivity...)
 
(The Traders Almanach)
 
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{{PricelistEconomy5|FursNote=Beorian Soza-fleeces|LuxuriesNote=Beorian furniture items made from real wood}}
 
{{PricelistEconomy5|FursNote=Beorian Soza-fleeces|LuxuriesNote=Beorian furniture items made from real wood}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 13 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 13|Navy Command Station 13]] in [[Sector1/Inines|Inines]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: When you are going to ship Beorian Soza-fleeces, sell them in Inleus or Ededleen, as this is the best you can get here or in Cebetela, Oreseren, or Tiquat, which give you less. On a second glance, you could also transport Beorian furniture items made from real wood to Teanrebi or Velete.
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{{QuoteText|Text=If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: When you are going to ship Beorian Soza-fleeces, sell them in Inleus or Ededleen, as this is the best you can get here or in Cebetela, Oreseren, or Tiquat, which give you less. What's more, you could also transport Beorian furniture items made from real wood to Teanrebi or Velete. Trading in Ededleen, Cebetela, and Oreseren is quite dangerous for beginners.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:107)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:107</div>
 
 
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Latest revision as of 07:25, 6 November 2009

Logo64 Communism.png Beor Logo64 RichAgricultural.png
Logo TL6.png
GalCat ID: 1:107
Location: 197,13 near the one o'clock edge of GalSector 1
Government: Communism
Economy: Rich Agricultural
Technology Level: 6
Population: 3 Billion
(Large Blue Slimy Rodents)
Productivity: 9600 MCr
Planet Radius: 3013km
Location of Beor in Sector 1
Sector1Overview.png
MicroCircle.png
Beor is an unremarkable dump.
Old Galactic Catalogue Entry for 1:107 (Beor)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Beor:

Destination Distance Gov. Eco. TL Pop. Prod
Cebetela 1.2 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.8 Bln. 0062726272 MCr
Teanrebi 6.8 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.9 Bln. 01029610296 MCr
Inleus 4.8 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.9 Bln. 03136031360 MCr
Oreseren 4.0 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.3 Bln. 0092409240 MCr
Velete 5.2 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Beraanxe 6.0 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Anerbe 0.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Ededleen 4.0 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr
Tiquat 4.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.3 Bln. 01685616856 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0% Beorian furniture items made from real wood
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4% Beorian Soza-fleeces
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 13 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)

Fiction

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit: When you are going to ship Beorian Soza-fleeces, sell them in Inleus or Ededleen, as this is the best you can get here or in Cebetela, Oreseren, or Tiquat, which give you less. What's more, you could also transport Beorian furniture items made from real wood to Teanrebi or Velete. Trading in Ededleen, Cebetela, and Oreseren is quite dangerous for beginners.
(Excerpt from: The Traders Almanach entry for 1:107)