Sector1/Inus

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Logo64 Dictatorship.png Inus Logo64 PoorAgricultural.png
Logo TL3.png
GalCat ID: 1:34
Location: 204,143 in the medium three o'clock direction of GalSector 1
Government: Dictatorship
Economy: Poor Agricultural
Technology Level: 3
Population: 1.9 Billion
(Human Colonials)
Productivity: 3192 MCr
Planet Radius: 6092km
Location of Inus in Sector 1
Sector1Overview.png
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This world is reasonably well known for the Inusian tree wolf but scourged by unpredictable earthquakes.
Old Galactic Catalogue Entry for 1:34 (Inus)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Inus:

Destination Distance Gov. Eco. TL Pop. Prod
Zaerla 4.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.5 Bln. 0030003000 MCr
Isanlequ 2.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Anxeonis 4.8 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Biisorte 4.4 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.9 Bln. 0081208120 MCr
Aleusqu 5.6 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.3 Bln. 03392033920 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0% nutri pills
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 12 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 12 in Aleusqu. (Galactic Navy OXP)

Refugee Adder

The Inus Miracle occurred just recently when Ib Martin successfully rescued himself and 68 fellow victims of cruel persecution in a secretly modified Adder to reach safety on Aleusqu, whispered news of hope began spreading at hyperspeed. The schematics of Martin's "Xpat modifications", a widely discounted patent by the disgraced inventors Uli Gestimmer and Pep Astroianni, were then widely broadcast, and soon after, the first recorded spate of refugees took flight. Scores of the suppressed and poverty-stricken migrants grasped at the opportunity to find better lives, and initially a large number succeeded. This led to the expected reactions.
See Refugee Adder for more on this.

Fiction

The Traders Almanach

In a low-cash situation, this is my advice: You can't do anything wrong with buying nutri-pills here. You've got the choice to move them to Aleusqu with a good plus of 170 to 200%, with Biisorte being the second choice in destinations and Anxeonis last. And in case your ship is not an iron ass, you'd better avoid Biisorte.
(Excerpt from: The Traders Almanach entry for 1:34)