Sector8/Rain

From Elite Wiki
Revision as of 21:01, 15 January 2015 by Phkb (talk | contribs) (Created page with "{{System|Name=Rain|Sector=8|System=163|XPos=23|YPos=20|Location=|Government=1|Economy=0|Techlevel=8|Population=3.4|Inhabitants=Harmless Bony Lobsters|Productivity=8160|PlanetR...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 Feudal.png Rain Logo64 RichIndustrial.png
Logo TL8.png
GalCat ID: 8:163
Location: 23,20 of GalSector 8
Government: Feudal
Economy: Rich Industrial
Technology Level: 8
Population: 3.4 Billion
(Harmless Bony Lobsters)
Productivity: 8160 MCr
Planet Radius: 3863km
Location of Rain in Sector 8
Sector8Overview.png
MicroCircle.png
This world is a tedious place.
Old Galactic Catalogue Entry for 8:163 (Rain)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Rain:

Destination Distance Gov. Eco. TL Pop. Prod
Erlabeor 4.4 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.7 Bln. 03760037600 MCr
Esusge 2.4 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.6 Bln. 0058245824 MCr
Cetiat 2.0 LY 1Logo64 Feudal.png 1Logo64 AverageIndustrial.png 04Logo TL4s.png 1.9 Bln. 0038003800 MCr
Titiridi 3.6 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.1 Bln. 03304833048 MCr
Enbeza 3.6 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 11Logo TL11s.png 4.8 Bln. 02764827648 MCr
Geintiso 6.8 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 13Logo TL13s.png 5.5 Bln. 03564035640 MCr
Reisorza 5.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.1 Bln. 02066420664 MCr
Inusge 3.6 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 08Logo TL8s.png 3.9 Bln. 01404014040 MCr
Esinen 3.2 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 03Logo TL3s.png 1.7 Bln. 0032643264 MCr
Teenatle 4.0 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 08Logo TL8s.png 3.9 Bln. 01872018720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5%
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0%
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction