Sector3/Reenesma

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Logo64 Feudal.png Reenesma Logo64 MainlyAgricultural.png
Logo TL6.png
GalCat ID: 3:62
Location: 232,27 of GalSector 3
Government: Feudal
Economy: Mainly Agricultural
Technology Level: 6
Population: 2.5 Billion
(Human Colonists)
Productivity: 7000 MCr
Planet Radius: 6632km
Location of Reenesma in Sector 3
Sector3Overview.png
MicroCircle.png
This planet is mildly noted for the Reenesman mountain lobstoid but plagued by occasional solar activity.
Old Galactic Catalogue Entry for 3:62 (Reenesma)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Reenesma:

Destination Distance Gov. Eco. TL Pop. Prod
Islama 6.4 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 10Logo TL10s.png 4.0 Bln. 02240022400 MCr
Aenqute 6.8 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Argeveza 2.0 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Quusdi 2.0 LY 1Logo64 Feudal.png 0Logo64 RichIndustrial.png 07Logo TL7s.png 3.0 Bln. 0072007200 MCr
Rilalela 3.2 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 5.1 Bln. 04080040800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction