Sector1/Aate

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Revision as of 19:51, 28 October 2009 by Treczoks (talk | contribs) (OXPs)
Logo64 CorporateState.png Aate Logo64 MainlyIndustrial.png
Logo TL10.png
GalCat ID: 1:65
Location: 253,35 in the two o'clock corner of GalSector 1
Government: Corporate State
Economy: Mainly Industrial
Technology Level: 10
Population: 4.7 Billion
(Human Colonials)
Productivity: 28952 MCr
Planet Radius: 6909km
Location of Aate in Sector 1
Sector1Overview.png
MicroCircle.png
The world Aate is scourged by killer mountain lobstoids.
Old Galactic Catalogue Entry for 1:65 (Aate)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Aate:

Destination Distance Gov. Eco. TL Pop. Prod
Esbiza 3.6 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 09Logo TL9s.png 3.5 Bln. 01680016800 MCr
Soinuste 4.0 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 2.3 Bln. 0058885888 MCr
Qudira 6.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 01Logo TL1s.png 0.8 Bln. 000768768 MCr
Inines 6.4 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.3 Bln. 03392033920 MCr
Ribilebi 4.8 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Aatese musical instruments
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 13 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)

Fiction

The Traders Almanach

Once you've got more Credits to spend, this would be best: Best choice in Aate is to haul either memory banks or Aatese musical instruments to Qudira. On a closer look, moveing furs to Esbiza or Inines is also a viable alternative.

Excerpt from: The Traders Almanach entry for 1:65