List of software

From Elite Wiki

Useful software to have when making an OXP.

Oolite specific converters

Ship models etc. need to be converted to Oolite's ".dat" format

3D model applications

  • Wings3D Cross-platform; Free. Highly advised for Oolite. A quick tutorial by Aegidian -> OXP_howto_model
  • Meshwork OSX; Free.
  • 3D mesh editor
  • Blender3D Cross-platform, Free, powerful 3D modeller.
  • Moray
  • UV Mapper (Pro), Mac and Windows, Texture mapping tool. Pro trial version for Windows available.
  • xNormal This does certain things better than Blender, producing better quality normals, height, ambient occlusion. Windows only.
  • Blacksmith3D-Paint Paint directly on to your model! It lets you paint straight over any seams in a manner that makes it very easy to see accurately which bits join exactly where. Windows and Mac.
  • Normal Map Combiner This utility is designed to combine two normal maps into one and to fix bad normal vectors in auto generated normal maps. Windows only.
  • Balancer Lite Windows + Mac. Features polygon reduction or mesh decimation for Wavefront (obj). Lite version is free for non-commercial purposes.
  • Oolite is low-poly, so any user-friendly 3D editor will do, provided it supports DAT or OBJ.

Terrain Generation

Exported objects may need optimization.

  • Blender Planet Textures
  • Terragen Mac + Windows. Terrain generator with export option to obj. Free version for non-commerical use available.
  • EarthSculptor Mac + Windows. Terrain generator with export option to obj. Free version for non-commerical use available.

Graphics Editors

Graphics Optimization

  • OptiPNG Linux, Mac, Windows - Open-Source zlib/libpng License
  • pngcrush Linux, Windows - OSI-Approved Open Source

Programmer's TextEditors or PlistEditors

Audio Tools

  • Audacity Cross platform, under GNU General Public License (GPL).

Support tools


There are plenty other free editors and tools available, these are just a few.