Oolite JavaScript Reference: Flasher
Prototype: Entity
The Flasher
class is an Entity
representing a flasher on a ship. It has all the properties and methods of an Entity, and several others. Available from Oolite 1.79 onwards.
Contents
Properties
This property was added in Oolite test release 1.79.
active
active : Boolean (read/write)
Whether or not the flasher is currently lit.
See also: Ship.lightsActive
color
color : Color (read/write)
The current colour of the flasher. If the flasher is defined to have a list of colours which it cycles through, then setting this variable will only override the colour until it changes again - when it cycles back to that colour, it will be as specified in the flasher's plist entry. Note that when reading from plists, a desaturation effect is applied to the specified colour. This is not applied when directly setting a colour.
fraction
fraction : Number (read/write)
The fraction of the flashing cycle in seconds for which the flasher is in an illuminated state.
frequency
frequency : non-negative Number (read/write)
The frequency of the flashing cycle in Hz, or zero for always-on
phase
phase : Number (read/write)
The phase shift applied to the flashing cycle in seconds
size
size : positive Number (read/write)
The diameter of the flasher in metres
Methods
This method was added in Oolite test release 1.79.
remove
function remove()
Remove the flasher completely from the ship
Links
- BB Thread with some details (2012)
- Flasher display issue (2017) when displayed behind an object in the background