Sector7/Xemariin

From Elite Wiki
Revision as of 23:39, 12 May 2016 by Phkb (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 MultiGovernment.png Xemariin Logo64 PoorAgricultural.png
Logo TL3.png
GalCat ID: 7:255
Location: 177,23 of GalSector 7
Government: Multi-Government
Economy: Poor Agricultural
Technology Level: 3
Population: 1.8 Billion
(Human Colonists)
Productivity: 2592 MCr
Planet Radius: 3505km
Location of Xemariin in Sector 7
Sector7Overview.png
MicroCircle.png
The planet Xemariin is mildly notable for vicious Enetit brew.
Old Galactic Catalogue Entry for 7:255 (Xemariin)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Xemariin:

Destination Distance Gov. Eco. TL Pop. Prod
Ataneris 6.8 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.3 Bln. 0071287128 MCr
Onusan 1.2 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 2.2 Bln. 0025602560 MCr
Isveedin 5.2 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.5 Bln. 0070007000 MCr
Qugeza 4.8 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr
Isesusa 6.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.5 Bln. 01372013720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction