Sector3/Angemaar

From Elite Wiki
Revision as of 15:34, 18 January 2015 by Phkb (talk | contribs)
Logo64 MultiGovernment.png Angemaar Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 3:172
Location: 45,218 of GalSector 3
Government: Multi-Government
Economy: Poor Industrial
Technology Level: 8
Population: 3.3 Billion
(Human Colonists)
Productivity: 12672 MCr
Planet Radius: 5677km
Location of Angemaar in Sector 3
Sector3Overview.png
MicroCircle.png
The world Angemaar is mildly noted for the Angemaarian deadly Enaboid but plagued by lethal spotted batoids.
Old Galactic Catalogue Entry for 3:172 (Angemaar)

Witchspace Routes

There are 14 direct Witchspace Routes from/to Angemaar:

Destination Distance Gov. Eco. TL Pop. Prod
Enerza 6.4 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.4 Bln. 02464024640 MCr
Rebees 2.8 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 1.9 Bln. 0024322432 MCr
Bexein 6.8 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.9 Bln. 03136031360 MCr
Georatre 3.2 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 09Logo TL9s.png 3.8 Bln. 02188821888 MCr
Enlabean 5.6 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Raveries 4.8 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 06Logo TL6s.png 3.1 Bln. 0052085208 MCr
Ceedleon 4.4 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 08Logo TL8s.png 4.3 Bln. 01135211352 MCr
Ondisora 6.8 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.7 Bln. 02895228952 MCr
Edcequor 6.0 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.0 Bln. 02240022400 MCr
Ceenerus 4.4 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.5 Bln. 01680016800 MCr
Usmate 6.4 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.5 Bln. 01792017920 MCr
Zauseris 6.0 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.0 Bln. 02880028800 MCr
Maceceve 3.2 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr
Edesla 2.4 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.9 Bln. 02156021560 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction