Sector5/Inonin

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Logo64 Communism.png Inonin Logo64 RichAgricultural.png
Logo TL8.png
GalCat ID: 5:176
Location: 0,50 of GalSector 5
Government: Communism
Economy: Rich Agricultural
Technology Level: 8
Population: 3.5 Billion
(Harmless Horned Lizards)
Productivity: 17920 MCr
Planet Radius: 5888km
Location of Inonin in Sector 5
Sector5Overview.png
MicroCircle.png
This planet is mildly fabled for its inhabitants' eccentric love for tourists but beset by evil spotted craboids.
Old Galactic Catalogue Entry for 5:176 (Inonin)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Inonin:

Destination Distance Gov. Eco. TL Pop. Prod
Lequso 4.4 LY 0Logo64 Anarchy.png 0Logo64 RichIndustrial.png 07Logo TL7s.png 2.9 Bln. 0055685568 MCr
Zavexe 5.6 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 11Logo TL11s.png 4.9 Bln. 02469624696 MCr
Reedated 5.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.4 Bln. 0038403840 MCr
Edreered 6.0 LY 1Logo64 Feudal.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.6 Bln. 0062406240 MCr
Bianmadi 6.0 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Gesolaon 4.0 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 3.6 3.8 4.0 16 16.5 17 100.0%
Textiles 6.0 6.6 7.2 15 16.5 18 100.0%
Radioactives 20.0 21.4 22.8 17 20.5 24 100.0%
Slaves 6.0 12.2 18.4 0 13.5 26 81.2%
Liquor/Wines 23.2 26.1 29.2 20 27.5 35 100.0%
Luxuries 94.4 95.0 95.6 14 15.5 17 100.0%
Narcotics 49.6 73.6 97.6 0 59.0 63 12.5%
Computers 89.6 90.1 90.8 0 0.0 0 0.0%
Machinery 58.8 60.2 61.6 10 13.5 17 100.0%
Alloys 33.2 39.4 45.6 12 27.5 43 100.0%
Firearms 75.6 77.0 78.4 0 0.0 0 0.0%
Furs 52.4 65.0 77.6 0 32.0 63 98.4%
Minerals 10.8 11.3 12.0 58 59.5 61 100.0%
Gold 36.8 38.2 39.6 7 10.5 14 100.0%
Platinum 64.4 70.5 76.8 1 16.5 32 100.0%
Gem-Stones 16.0 19.0 22.0 0 7.5 14 87.5%
Alien Items 51.2 52.6 54.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction