Sector5/Edre

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Logo64 Confederacy.png Edre Logo64 AverageIndustrial.png
Logo TL7.png
GalCat ID: 5:1
Location: 153,221 of GalSector 5
Government: Confederacy
Economy: Average Industrial
Technology Level: 7
Population: 3.5 Billion
(Human Colonists)
Productivity: 12600 MCr
Planet Radius: 5017km
Location of Edre in Sector 5
Sector5Overview.png
MicroCircle.png
The planet Edre is a boring planet.
Old Galactic Catalogue Entry for 5:1 (Edre)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Edre:

Destination Distance Gov. Eco. TL Pop. Prod
Geison 6.0 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr
Gediesqu 2.4 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 11Logo TL11s.png 4.9 Bln. 03880838808 MCr
Anlala 6.4 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Edxebere 2.4 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Anisat 2.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 08Logo TL8s.png 2.9 Bln. 0092809280 MCr
Orbeat 6.8 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 03Logo TL3s.png 1.6 Bln. 0025602560 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction