Sector4/Telala

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Revision as of 00:26, 15 January 2015 by Phkb (talk | contribs)
Logo64 Democracy.png Telala Logo64 PoorIndustrial.png
Logo TL7.png
GalCat ID: 4:106
Location: 194,182 of GalSector 4
Government: Democracy
Economy: Poor Industrial
Technology Level: 7
Population: 3.7 Billion
(Human Colonists)
Productivity: 11840 MCr
Planet Radius: 6082km
Location of Telala in Sector 4
Sector4Overview.png
MicroCircle.png
This planet is plagued by frequent earthquakes.
Old Galactic Catalogue Entry for 4:106 (Telala)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Telala:

Destination Distance Gov. Eco. TL Pop. Prod
Bien 4.0 LY 0Logo64 Anarchy.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.3 Bln. 0058885888 MCr
Inteveon 5.2 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 06Logo TL6s.png 2.6 Bln. 0087368736 MCr
Maerza 2.4 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.2 Bln. 0076807680 MCr
Cecela 3.2 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.5 Bln. 0048004800 MCr
Azaage 6.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 09Logo TL9s.png 3.7 Bln. 01420814208 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction