Sector3/Teanti

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Logo64 MultiGovernment.png Teanti Logo64 PoorIndustrial.png
Logo TL3.png
GalCat ID: 3:60
Location: 160,254 of GalSector 3
Government: Multi-Government
Economy: Poor Industrial
Technology Level: 3
Population: 1.7 Billion
(Human Colonists)
Productivity: 3264 MCr
Planet Radius: 6048km
Location of Teanti in Sector 3
Sector3Overview.png
MicroCircle.png
The planet Teanti is an unremarkable dump.
Old Galactic Catalogue Entry for 3:60 (Teanti)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Teanti:

Destination Distance Gov. Eco. TL Pop. Prod
Orqube 5.6 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.0 Bln. 02880028800 MCr
Gemasoti 4.4 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 05Logo TL5s.png 2.8 Bln. 0080648064 MCr
Orreen 5.2 LY 3Logo64 Dictatorship.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 3.9 Bln. 01528815288 MCr
Artiat 6.8 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Bibira 3.2 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 02Logo TL2s.png 1.4 Bln. 0020162016 MCr
Anencebe 3.6 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction