Sector3/Qubibi

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Logo64 MultiGovernment.png Qubibi Logo64 AverageIndustrial.png
Logo TL6.png
GalCat ID: 3:87
Location: 198,5 of GalSector 3
Government: Multi-Government
Economy: Average Industrial
Technology Level: 6
Population: 2.8 Billion
(Human Colonists)
Productivity: 6720 MCr
Planet Radius: 5574km
Location of Qubibi in Sector 3
Sector3Overview.png
MicroCircle.png
The planet Qubibi is most famous for the Qubibian spotted shrew.
Old Galactic Catalogue Entry for 3:87 (Qubibi)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Qubibi:

Destination Distance Gov. Eco. TL Pop. Prod
Orzaedve 5.2 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr
Arredi 5.6 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 04Logo TL4s.png 2.6 Bln. 0062406240 MCr
Bebearen 4.8 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.3 Bln. 0092409240 MCr
Zarevees 1.6 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Veinmaa 1.6 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 05Logo TL5s.png 2.5 Bln. 0070007000 MCr
Atius 5.2 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction