Ionics OXP
From Elite Wiki
The Ionics OXP aims to enhance the northeast corner of Galaxy 2 with a number of interlocking missions revolving around a rich storyline. The OXP also contains 3 new ships available to the player:
The organisations featured in the OXP are:
- The Link, a clandestine organisation that aspires to rid the known Ooniverse of oppressive regimes.
- The Ramaza Liberation Front, a rebel group opposing the Ramazan government's reign.
- The Ionics Corporation, an aerospace group based in Zaria.
Contents
Contributing
If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the Ionics thread at Oolite Bulletins.
Roadmap
Version 1.2
Fixed ships to suit external viewChange planets government & productivity after war'When the war is over' scriptingFix 'congrats' message coming from FunnelwebRestrict amount of pirates and traders in Ramaza during warMove the Link base and the battle away from the primary stationMake the Whitetail bigger (doubled the size)
Version 1.3
- Make a custom primary station that doesn't launch cops
- Set Link Base commodities
- Add pictures to mission screens
- Make some sort of weapons platform for use in the battle (fire plasma, missiles, etc.)
- Make new ships launch from stations instead of spawning in space
- Improve spacelane in Zaria etc.
- Add casinos to Cevera
- Improve Funnelweb (ballturrets, docking bay, etc.)
- Improve the Link Base (cladding, turrets, lights, etc.)
Version 2.0
- Calculate kills by player
- Setup ranking system for The Link and award medals
- Add Link HQ at Bebege
- Write random mini-missions in sector
- Assassinate dictator mission
- War in Legeara
Old versions
Version 1.1
Write a readme fileRestrict purchase of Ionics ships to galaxy 1Restrict spawning of Ionics ships to galaxy 1