Far Arm Sunracer

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Revision as of 15:54, 18 August 2012 by Zieman (talk | contribs)
Sunracer Scout
FA Sunracer.png
Size (W×H×L) 38m×9m×36m
Cargo capacity 4 TC
Cargo bay extension 4 TC
Maximum speed 0.42 LM
Manoeuvrability Roll: 3.0
Pitch: 2.0
Energy banks 4 ½
Energy recharge rate

Medium (3)

Gun mounts Fore
Missile slots 2
Shield boosters available Yes
Military shields available No
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 120000 Cr

Overview

"With an extensive selection of options, four tons of cargo capacity, and easy upgrade abilities, the Sunracer is the choice of scouts, couriers, families, joyriders, and anyone looking for a small ship and a price to match."

Sunracer is a sturdy, agile & fast craft designed for scouting operstions, but it has been successfully adapted to act as small scale trader, taxi, escort and (unavoidably) also as pirate.

Sunracers come in several flavours, stats shown in the infobox are for the standard version.

Known variants

Standard (light grey with green stripes)
will be seen on and off the space lanes in several different roles
- Escort in trader convoy
- Trader carrying various goods or well paying single passengers that need fast transport
- When flown skillfully, "Iron Assed" Sunracer can be a successful pirate Hunter
- Occasionally also a lucky Pirate can get a hold of an intact Sunracer

Navy/Police (Dark grey with Navy stars & blue stripes) have found various uses in GalCop arsenal - Scouting operations for the Navy and Police - As a Wingman escorting larger Naval and Police vessels - Main Station defenders The Navy/Police version is faster and tougher than standard Sunracer, and can have Military Shileds in addition to the equipment available for standard version. It is rumoured that pirates have acquired/captured a few relatively intact Navy scouts, and that it is possible to find one being sold in some less lawful shipyards

Links

Back to the Far Arm Ships OXP page