Far Arm Sunracer
Sunracer Scout | |
---|---|
Size (W×H×L) | 38m×9m×36m |
Cargo capacity | 4 TC |
Cargo bay extension | 4 TC |
Maximum speed | 0.42 LM |
Manoeuvrability | Roll: 3.0 Pitch: 2.0 |
Energy banks | 4 ½ |
Energy recharge rate |
Medium (3) |
Gun mounts | Fore |
Missile slots | 2 |
Shield boosters available | Yes |
Military shields available | No |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 120000 Cr |
Overview
"With an extensive selection of options, four tons of cargo capacity, and easy upgrade abilities, the Sunracer is the choice of scouts, couriers, families, joyriders, and anyone looking for a small ship and a price to match."
Sunracer is a sturdy, agile & fast craft designed for scouting operstions, but it has been successfully adapted to act as small scale trader, taxi, escort and (unavoidably) also as pirate.
Sunracers come in several flavours, stats shown in the infobox are for the standard version.
Known variants
Standard (light grey with green stripes) will be seen on and off the space lanes in several different roles - Escort in trader convoy - Trader carrying various goods or well paying single passengers that need fast transport - When flown skillfully, "Iron Assed" Sunracer can be a successful pirate Hunter - Occasionally also a lucky Pirate can get a hold of an intact Sunracer
Navy/Police (Dark grey with Navy stars & blue stripes) have found various uses in GalCop arsenal - Scouting operations for the Navy and Police - As a Wingman escorting larger Naval and Police vessels - Main Station defenders The Navy/Police version is faster and tougher than standard Sunracer, and can have Military Shileds in addition to the equipment available for standard version. It is rumoured that pirates have acquired/captured a few relatively intact Navy scouts, and that it is possible to find one being sold in some less lawful shipyards