Oolite JavaScript Reference: Manifest

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Revision as of 20:51, 10 December 2009 by Eric Walch (talk | contribs) (Added Manifest page)
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Prototype: Object

This class was added in Oolite test release 1.74.

Manifest objects provide information about the cargo carried by the player.

Properties

food

food : Integer (read/write)

Quantity of food in the players ship.

textiles

textiles : Integer (read/write)

Quantity of textiles in the players ship.

radioactives

radioactives : Integer (read/write)

Quantity of radioactives in the players ship.

slaves

slaves : Integer (read/write)

Quantity of slaves in the players ship.

liquor/wines

liquor/wines : Integer (read/write)

Quantity of liquor/wines in the players ship.
(Other allowed spellings for this property are: liquor_wines and liquorWines

luxuries

luxuries : Integer (read/write)

Quantity of luxuries in the players ship.

narcotics

narcotics : Integer (read/write)

Quantity of narcotics in the players ship.

computers

computers : Integer (read/write)

Quantity of computers in the players ship.

alloys

alloys : Integer (read/write)

Quantity of alloys in the players ship.

firearms

firearms : Integer (read/write)

Quantity of firearms in the players ship.

furs

furs : Integer (read/write)

Quantity of furs in the players ship.

minerals

minerals : Integer (read/write)

Quantity of minerals in the players ship.

gold

gold : Integer (read/write)

Quantity of gold in the players ship.

platinum

platinum : Integer (read/write)

Quantity of platinum in the players ship.

gem-stones

gem-stones : Integer (read/write)

Quantity of gem-stones in the players ship.
(Other allowed spellings for this property are: gem_stones and gemStones

alien items

alien items : Integer (read/write)

Quantity of alien items in the players ship.
(Other allowed spellings for this property are: alien_items and alienItems

list

list : Array (read-only)

Array of dictionaries. Each dictionary contains the info for a commodity that is in the players hold:

commodity : String
quantity : Integer
commodityName : String (= display-name, can be different for different languages)
unit : String ('t' = tons, 'kg' = kilograms, 'g' = grams)

e.g. Awarding the player with 10 tons of food can be achieved with:

Manifest.food += 10;
or
playerShip.manifest.food += 10;
or
Manifest["food"] += 10;

Static methods

toString

function toString() : String

(Unfinished yet)