Sector1/Arxeza

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Revision as of 15:27, 8 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
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Logo64 Democracy.png Arxeza Logo64 AverageIndustrial.png
Logo TL12.png
GalCat ID: 1:214
Location: 22,1 in the eleven o'clock corner of GalSector 1
Government: Democracy
Economy: Average Industrial
Technology Level: 12
Population: 5.2 Billion
(Small Blue Frogs)
Productivity: 37440 MCr
Planet Radius: 5398km
Location of Arxeza in Sector 1
Sector1Overview.png
MicroCircle.png
The world Arxeza is beset by dreadful earthquakes.
Old Galactic Catalogue Entry for 1:214 (Arxeza)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Arxeza:

Destination Distance Gov. Eco. TL Pop. Prod
Ceinzala 3.6 LY 3Logo64 Dictatorship.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.6 Bln. 01209612096 MCr
Cemave 6.4 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.3 Bln. 02064020640 MCr
Veisti 5.2 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 12Logo TL12s.png 5.5 Bln. 03388033880 MCr
Sotera 2.8 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.8 Bln. 01216012160 MCr
Onisqu 2.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.4 Bln. 0053765376 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0% antique Arxezan hunting crossbows
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 1 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 1 in Ceinzala. (Galactic Navy OXP)

Fiction

The Traders Almanach

If every Credit counts, try this: Best would be to buy microprocessors or bulldozers and move them to Sotera. The trip to Sotera is preferable, naturally, and earns you 29 to 36%. Besides, those microprocessors I mentioned can also be sold well enough in Ceinzala.
(Excerpt from: The Traders Almanach entry for 1:214)