Sector1/Dizaoner

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Revision as of 15:03, 8 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
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Logo64 MultiGovernment.png Dizaoner Logo64 AverageIndustrial.png
Logo TL9.png
GalCat ID: 1:166
Location: 77,41 in the medium eleven o'clock direction of GalSector 1
Government: Multi-Government
Economy: Average Industrial
Technology Level: 9
Population: 3.6 Billion
(Human Colonials)
Productivity: 15552 MCr
Planet Radius: 6221km
Location of Dizaoner in Sector 1
Sector1Overview.png
MicroCircle.png
Dizaoner is ravaged by unpredictable solar activity.
Old Galactic Catalogue Entry for 1:166 (Dizaoner)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Dizaoner:

Destination Distance Gov. Eco. TL Pop. Prod
Riinus 6.4 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Inera 5.2 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr
Orteve 5.6 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.8 Bln. 01276812768 MCr
Esredice 5.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr
Raale 6.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.2 Bln. 0011521152 MCr
Sotiera 2.4 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.0 Bln. 0032003200 MCr
Lerelace 6.8 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.1 Bln. 04080040800 MCr
Aanbiat 5.6 LY 6Logo64 Democracy.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.8 Bln. 0091209120 MCr
Esveor 4.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Sorace 1.6 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.4 Bln. 03801638016 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 6 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 6 in Usatqura. (Galactic Navy OXP)

Fiction

The Traders Almanach

Once you've got more Credits to spend, the best would be to buy computers or Dizaonerian furniture items made from real wood and transport them to Raale or Aanbiat. If I remember correctly, I bought 30 tons of the computers here and sold them with a plus of 1005 Credits in Raale. What's more, the computers can also be sold well enough in Sotiera. For bounty and glory try Raale and Sotiera, where piracy incidents have been reported.
(Excerpt from: The Traders Almanach entry for 1:166)