Sector1/Tibecea

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Logo64 Feudal.png Tibecea Logo64 MainlyIndustrial.png
Logo TL8.png
GalCat ID: 1:170
Location: 250,225 in the four o'clock corner of GalSector 1
Government: Feudal
Economy: Mainly Industrial
Technology Level: 8
Population: 3.3 Billion
(Human Colonials)
Productivity: 9240 MCr
Planet Radius: 4858km
Location of Tibecea in Sector 1
Sector1Overview.png
MicroCircle.png
Tibecea is very fabled for the Tibeceaian edible poet.
Old Galactic Catalogue Entry for 1:170 (Tibecea)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Tibecea:

Destination Distance Gov. Eco. TL Pop. Prod
Ceedra 2.0 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.8 Bln. 01641616416 MCr
Sori 5.2 LY 3Logo64 Dictatorship.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.0 Bln. 01344013440 MCr
Isdibi 3.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.3 Bln. 0029442944 MCr
Diquxe 2.8 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 4.2 Bln. 02352023520 MCr
Zaleriza 5.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.3 Bln. 0029442944 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0% Tibeceaian edible poet?
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0% Tibecean modern art items
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

The Traders Almanach

If every Credit counts, try this: Whatever you buy, ship them to Isdibi or Zaleriza. And I would buy memory banks, tractors and Tibecean modern art items in that order for this trip.

Excerpt from: The Traders Almanach entry for 1:170