Oolite JavaScript Reference: Sun
Prototype: Entity
Subtypes: none
This class was added in Oolite test release 1.70.
The Sun
class is an Entity
representing a sun. A Sun
has all the properties and methods of a Entity
, and several others. Currently, Oolite supports at most one sun per system, accessible via the system.sun
property.
Contents
Properties
hasGoneNova
This property was added in Oolite test release 1.72.
hasGoneNova : Boolean (read-only)
True if the sun has gone nova.
See Also: isGoingNova
, goNova()
isGoingNova
This property was added in Oolite test release 1.72.
isGoingNova : Boolean (read-only)
True if the sun is scheduled to go nova.
See Also: hasGoneNova
, goNova()
, cancelNova()
radius
radius : Number (read-only)
The equatorial radius of the sun, in metres.
goNova
function setSunNova(secondsUntilNova : Number)
Sets the system’s sun to go nova after the specified time interval. Time is specified in game real time. Added in 1.72
Methods
cancelNova
This method was added in Oolite test release 1.72.
function cancelNova()
Cancels a scheduled nova, if a nova has been scheduled but not yet occurred.
See Also: hasGoneNova
, isGoingNova
, goNova()
goNova
This method was added in Oolite test release 1.72.
function goNova([delay : Number])
Causes the sun to explode. The optional delay
parameter causes the nova to happen after a specified delay (specified in seconds in game real time).
See Also: hasGoneNova
, isGoingNova
, cancelNova()