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  • ===Trade===
    2 KB (249 words) - 17:59, 14 May 2021
  • ===Trade===
    1 KB (172 words) - 14:51, 1 March 2021
  • ===Trade===
    2 KB (269 words) - 17:54, 14 May 2021
  • ===Trade===
    1 KB (177 words) - 00:39, 12 February 2016
  • ...orbital stations only exist in Corporate states (Good for [[New Cargoes]] trade deals). ...s of productivity, and those that do succeed tend to rely on the lucrative trade of narcotics to compensate for the lack of industrialised farming methods.
    44 KB (6,882 words) - 03:37, 29 February 2024
  • ...'t matter, because they didn't really exist. As the man continued his evil trade, he found that combat-adapted slaves garnered more Credit from those indivi ...bb.oolite.space/viewtopic.php?p=90110#p90110 Hesperus Intergalactic Animal Trade and Unified Services (HIATUS)] (2009)
    19 KB (3,192 words) - 14:26, 18 March 2024
  • ...in orbit so that traders from other worlds and governments can arrive and trade without disturbing the happiness of the good Communist citizens and polluti
    5 KB (794 words) - 03:51, 27 May 2024
  • ...y problematic for Commies OXP ([[SLAPU]]s & [[CZGF]]s) as well as [[Hathor Trade Station]]s and a few others. See [https://bb.oolite.space/viewtopic.php?f=4
    6 KB (986 words) - 03:53, 27 May 2024
  • ...y problematic for Commies OXP ([[SLAPU]]s & [[CZGF]]s) as well as [[Hathor Trade Station]]s and a few others. See [https://bb.oolite.space/viewtopic.php?f=4
    6 KB (908 words) - 03:52, 27 May 2024
  • ...ore Worlds and the Xexedi Cluster. One of those armpit places off the main trade routes that most people only see in their rear view mirror. I ended up ther
    7 KB (1,108 words) - 10:30, 8 May 2024
  • ...Dredger can take advantage of its well equipped shipyard or the chance to trade.
    7 KB (1,108 words) - 23:18, 23 May 2024
  • ...-hand market, showing a relaxing of the traditional Oresrian reluctance to trade technology.
    3 KB (460 words) - 13:49, 15 June 2023
  • A trade ship with a large hold, that can hold its own in combat. A good upgrade fro
    2 KB (203 words) - 03:41, 29 February 2024
  • ...a fearsome combat craft. Its fifty ton cargo bay also makes it ideal as a trade ship or the leader of a pirate fleet.
    5 KB (743 words) - 04:36, 29 February 2024
  • ...ea also comprises the approach control for docking incoming ships, a small trade port where passing traders can off-load commodities or take on the Gulag’
    6 KB (974 words) - 03:52, 27 May 2024
  • ...marginiality of the system to the galaxial economy - and the disruption of trade by piracy.
    116 KB (13,509 words) - 12:42, 13 June 2021
  • ...r is added from 1.81 onwards. It is the cost of the ship (not counting any trade-in value of the player's old ship) in credits, or zero for changes using [[ <code>tradeIn</code> is the trade in value of the current ship.
    42 KB (5,646 words) - 15:21, 12 June 2024
  • [[File:Hathor Trade Station.png|right|thumb|200px|Dockables: Hathor Trade Station]] ...ltmap]] - "alpha" tweak set in a different galaxy with different politics, trade, ship configuration ''etc''.
    940 members (19 subcategories, 0 files) - 08:05, 21 August 2022
  • ...ets and moons (but ''not'' gas giants ''nor'' suns, even at night), and to trade there.
    10 KB (1,565 words) - 16:24, 16 June 2024
  • ...ch does not apply to other '''min_filter''' modes). MIP mapping involves a trade-off between scaling artefacts and blurriness; the LOD (level of detail) bia
    25 KB (3,581 words) - 03:08, 29 February 2024

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