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  • Had made it to Elite status, but had 2,000 kills deducted for cheating. Having confessed publicly, he is now of s Boa Class Cruiser .<br>
    20 KB (3,284 words) - 13:49, 22 May 2024
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    3 KB (336 words) - 22:13, 1 July 2012
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    3 KB (405 words) - 22:55, 10 September 2012
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    2 KB (278 words) - 22:48, 10 September 2012
  • - Fair shield recharge code (CustomShields didn't charge shields until energy banks were full) ...d Booster for NPCs that have them, apply shield recharge enhancements from Energy Grid (civillian and naval) for ships that have them.
    12 KB (1,661 words) - 03:12, 29 February 2024
  • ...is left then the deflection effect of the Hard Armour still remain, so all energy damage will be reduced also! ...s damage means faster regeneration, so it is equal to it if there are more banks and higher recharge values also, and more standard armour with faster armou
    24 KB (3,940 words) - 00:22, 10 April 2024
  • ...keys. Strictly, only the 'ship' key is required, but setting at least the 'class' and 'summary' keys is also recommended. All keys which display text to the ===class===
    8 KB (1,166 words) - 23:24, 14 May 2024
  • Continually adjusts shield energy in automatic or manually chosen configuration: All adjustments are instantaneous, but use some ship energy.
    19 KB (2,869 words) - 04:24, 29 February 2024
  • Name Cost Energy Recharg Speed Pitch Mass t Eqipment Name Cost Energy Rech. Speed Pitch Width Height Length Mass t Cargo Missile
    7 KB (835 words) - 02:40, 29 February 2024
  • The '''Shaula'''-class survey ship you fly can carry ten modules (in addition to the generator and Capacitors store energy from your generator to provide boosts to particular energy-intensive systems such as the lasers and hyperdrive. The more you have, the
    19 KB (3,170 words) - 03:43, 29 February 2024
  • "version" = "1.2"; ...nload_url" = "http://cim.sotl.org.uk/games/files/oolite/Library_Extracts_1.2.oxz";
    474 KB (55,554 words) - 14:28, 18 March 2024
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    3 KB (349 words) - 10:24, 27 April 2020
  • :2) '''Stations''': ::*lists the planets in the system with details of their general class (gas giant ''etc'')
    93 KB (15,889 words) - 14:08, 22 May 2024
  • [[File:SW Ice Giant.png|thumb|right|320px||Vimana 6MFD HUD - just 2 MFDs showing]] 2 [[Priming Equipment|Actived/primed equipment]] (...with next piece of eq
    9 KB (1,433 words) - 16:34, 21 May 2024
  • ...tics of the previous models – increased cargo capacity, manoeuvrability, energy, and shield- and missile-capability. But, exciting though it was, the ‘ya ...rets pack a good punch and fire to the ship’s fore, port, and starboard.(2)
    6 KB (834 words) - 02:44, 29 February 2024
  • {{Semantic Infobox ShipStats Oolite| title=Gecko "Dragon Class" |missileslots = 2
    5 KB (775 words) - 02:50, 29 February 2024
  • ...nets]. In v.1.88 he brought in an [https://bb.oolite.space/viewtopic.php?f=2&t=19881 improved lighting system], whilst in v.1.86 he had introduced [http .../bb.oolite.space/viewtopic.php?p=202658#p202658 NPC Energy Bomb] gives the energy bomb to NPCs (c.2010?) - an experimental analysis of [[Cheating]] issues
    12 KB (2,186 words) - 08:30, 22 May 2024
  • ...I talk about the kit. Firstly when I talk ’bout a piece of kit, it’s a class, it ain’t brand or model. The Fuel Scoop fitted to an Adder is real diffe ..., ya drain some power from the energy banks. Drain too much energy from ya banks an’ they’ll go boom, taking ya with them. Oh an’ ’fore ya say it, N
    24 KB (4,462 words) - 04:39, 29 February 2024
  • *2 Another HUD :Explicit warnings: missile approach/temp/altitude/shields/energy banks?
    9 KB (1,294 words) - 02:52, 29 February 2024
  • This OXP enables 2 New Ships: Reduced energy banks and with a pulse laser by default, they are both more manoeuverable than an
    4 KB (628 words) - 02:44, 29 February 2024

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