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- |title=Behemoth class warship |maneuverability = Roll: 0.4<br />Pitch: 0.28 KB (1,288 words) - 02:18, 29 February 2024
- {|class='wikitable sortable' ...ve which takes one into [[witchspace]]. Only ''this'' drive uses [[Quirium|fuel]].11 KB (1,522 words) - 03:18, 29 February 2024
- |maneuverability = Roll: 2.0<br />Pitch: 0.8 |energyrecharge = 2.59 KB (1,388 words) - 03:37, 29 February 2024
- {{Infobox EquipStats Oolite| title = Fuel Scoops |equipName = Fuel/Cargo Scoop10 KB (1,662 words) - 01:01, 10 April 2024
- ...[[Cobra_Mk.2_(Oolite)|Cobra Mk II]] designs authorised – construction of 2 prototype shells begins.<br/> *''Aft View'' <br/>Press '''f2''' or '''2'''.27 KB (4,239 words) - 03:35, 29 February 2024
- ...tardrive, thus giving the Clipper an immediate 50% power increase over the Class Cruiser, and a top speed of a highly creditable 0.362 LM. The trade-off is Following the success of their Clipper upgrade to the Boa 2, the Gerege Federation SpaceWorks felt that a similar upgrade to a smaller5 KB (803 words) - 02:26, 29 February 2024
- ...o take any of your victims alive rather than killing them outright, [[Fuel Scoops]] will be necessary in order to scoop up the rotter’s [[Escape Pod|escape ...xpect them to always fight to the death, they may just run away on [[Witch fuel injectors|injectors]] or make a hyperspace jump, requiring you to pursue th39 KB (6,702 words) - 03:39, 29 February 2024
- ...maining fighters return to their mother ship for collection using the fuel scoops. ...em of tech level 12 or above, and requires an empty weapons pylon and fuel scoops fitted to the ship. Any Thargons lost or destroyed can be replaced at a sim15 KB (2,466 words) - 02:15, 29 February 2024
- [[File:Ship Configuration F3 page (2).png|thumb|right|400px|F3 screen (second level - showing equipment categori <tr><td>[[Boa_2_Class_Cruiser|Boa Class Cruiser]]</td><td>35t</td><td>40t</td><td>75t</td></tr>79 KB (12,888 words) - 04:24, 29 February 2024
- 2) The second entry is the cost of the equipment in tenths of a credit. So "3 shot_temperature = 3.2;184 KB (17,196 words) - 02:39, 29 February 2024
- The '''<code>PlayerShip</code>''' class is an <code>[[Oolite JavaScript Reference: Entity|Entity]]</code> represent ...g fuel, in tenths of a LY per second. May not be negative. Reset to 0 when fuel is empty.39 KB (4,970 words) - 23:35, 7 March 2024
- <div class="mw-collapsible mw-collapsed custom-collapsible-left-toggle" data-expandte #** [[shipdata.plist#has_fuel_injection|Fuel Injectors]],21 KB (3,175 words) - 14:54, 18 March 2024
- | [[Penelope Class Freighter]]<br>[[Telemachus Class Escort]]<br>[[Ulysses Class Interceptor]] | [http://wiki.alioth.net/images/2/2d/G-HUD_Mk2.oxp.zip ''G-HUD Mk2'']18 KB (2,563 words) - 03:17, 29 February 2024
- {| class="wikitable" width="100%" style="border-collapse: collapse; border-width: 1p ...w objects that the player can dock with eg. carriers, space bars, casinos, fuel stations. Also, see [[Oolite Stations]]169 KB (24,764 words) - 08:35, 18 March 2024
- | [http://www.box.net/shared/sm6fpqxsg4 ''Amen Brick's Megaships v1.2 (Amended 07/08)''] ...ship, The Hospitalship, The Supercargo, The Superlifter and the Yacht:Amen Class85 KB (13,112 words) - 03:17, 29 February 2024
- |maxspeed = 0.2 LM |maneuverability = Roll: 0.2<br />Pitch: 0.214 KB (2,016 words) - 02:57, 29 February 2024
- |title=Serpent Class Cruiser |image = [[Image:Serpent_Class_Cruiser 2.png|250px]]3 KB (452 words) - 09:18, 18 March 2024
- final planet in Sol(0,0) to be identified. [15.2] 1959 Luna 2 (a USSR project) is the first probe to land on a stellar object, the Moon.80 KB (10,677 words) - 14:55, 10 March 2022
- ...what can be contained in a standard crate. The commodity 'category' (or 'class' for the sake of variety), e.g. Industrial Parts, is really a catch-all tha ...ght trading illegal narcotics (e.g. Crystal Meth) in Sutherland, Arcturus(-2,0), where Federation law applies, then he would face a prison sentence (up75 KB (11,859 words) - 15:18, 12 May 2021
- ...ns and should generally only be used for that purpose. It changes the scan class to CLASS_CARGO, clears the ship's targeting information, brings it to a sto If the ship has scan class "CLASS_POLICE" and a current target, mark that target for fines when it nex94 KB (11,895 words) - 03:19, 29 February 2024