Sector8/Enxeleti

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Revision as of 23:35, 18 January 2015 by Phkb (talk | contribs)
Logo64 CorporateState.png Enxeleti Logo64 PoorIndustrial.png
Logo TL10.png
GalCat ID: 8:124
Location: 140,2 of GalSector 8
Government: Corporate State
Economy: Poor Industrial
Technology Level: 10
Population: 4.6 Billion
(Red Rodents)
Productivity: 32384 MCr
Planet Radius: 3468km
Location of Enxeleti in Sector 8
Sector8Overview.png
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This planet is very notable for its inhabitants' ingrained shyness and its fabulous vicious Noenthnu gargle blasters.
Old Galactic Catalogue Entry for 8:124 (Enxeleti)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Enxeleti:

Destination Distance Gov. Eco. TL Pop. Prod
Querbeis 2.8 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.2 Bln. 01280012800 MCr
Leesusen 6.0 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.5 Bln. 02880028800 MCr
Enenonge 6.8 LY 3Logo64 Dictatorship.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.0 Bln. 01344013440 MCr
Atisen 3.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 4.6 Bln. 01840018400 MCr
Enrienge 4.4 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction