Sector6/Edsous

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Revision as of 03:27, 15 January 2015 by Phkb (talk | contribs) (Created page with "{{System|Name=Edsous|Sector=6|System=59|XPos=200|YPos=7|Location=|Government=4|Economy=3|Techlevel=3|Population=2.0|Inhabitants=Blue Insects|Productivity=3840|PlanetRadius=506...")
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Logo64 Communism.png Edsous Logo64 MainlyIndustrial.png
Logo TL3.png
GalCat ID: 6:59
Location: 200,7 of GalSector 6
Government: Communism
Economy: Mainly Industrial
Technology Level: 3
Population: 2.0 Billion
(Blue Insects)
Productivity: 3840 MCr
Planet Radius: 5064km
Location of Edsous in Sector 6
Sector6Overview.png
MicroCircle.png
The planet Edsous is mildly notable for Edsousian Lo water.
Old Galactic Catalogue Entry for 6:59 (Edsous)

Witchspace Routes

There are 3 direct Witchspace Routes from/to Edsous:

Destination Distance Gov. Eco. TL Pop. Prod
Orteed 2.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.2 Bln. 02419224192 MCr
Enorar 4.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 10Logo TL10s.png 3.7 Bln. 01184011840 MCr
Orgete 4.0 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.4 Bln. 01142411424 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction