Sector6/Teerma

From Elite Wiki
Revision as of 03:34, 15 January 2015 by Phkb (talk | contribs) (Created page with "{{System|Name=Teerma|Sector=6|System=118|XPos=254|YPos=213|Location=|Government=2|Economy=1|Techlevel=6|Population=2.8|Inhabitants=Human Colonists|Productivity=6720|PlanetRadi...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Logo64 MultiGovernment.png Teerma Logo64 AverageIndustrial.png
Logo TL6.png
GalCat ID: 6:118
Location: 254,213 of GalSector 6
Government: Multi-Government
Economy: Average Industrial
Technology Level: 6
Population: 2.8 Billion
(Human Colonists)
Productivity: 6720 MCr
Planet Radius: 6142km
Location of Teerma in Sector 6
Sector6Overview.png
MicroCircle.png
This planet is mildly noted for its exciting its exotic fish cutlet but plagued by frequent earthquakes.
Old Galactic Catalogue Entry for 6:118 (Teerma)

Witchspace Routes

There are 3 direct Witchspace Routes from/to Teerma:

Destination Distance Gov. Eco. TL Pop. Prod
Essoza 4.8 LY 1Logo64 Feudal.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.0 Bln. 01280012800 MCr
Letean 4.8 LY 5Logo64 Confederacy.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr
Diraonle 4.0 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 10Logo TL10s.png 4.3 Bln. 02786427864 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction