Sector5/Ereddive

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Logo64 Democracy.png Ereddive Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 5:7
Location: 4,195 of GalSector 5
Government: Democracy
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.8 Billion
(Human Colonists)
Productivity: 21280 MCr
Planet Radius: 2820km
Location of Ereddive in Sector 5
Sector5Overview.png
MicroCircle.png
The planet Ereddive is reasonably fabled for Zero-G cricket and vicious Soa'xenu gargle blasters.
Old Galactic Catalogue Entry for 5:7 (Ereddive)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Ereddive:

Destination Distance Gov. Eco. TL Pop. Prod
Tetiri 3.6 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr
Orlaed 3.6 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.1 Bln. 03304833048 MCr
Aquti 6.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 07Logo TL7s.png 3.6 Bln. 01440014400 MCr
Enatce 1.2 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 3.3 Bln. 01056010560 MCr
Zaxeed 6.8 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.7 Bln. 0077767776 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction