Oolite JavaScript Reference: Station
From Elite Wiki
Prototype: Ship
This class was added in Oolite test release 1.70.
The Station class is an Entity representing a station or carrier (i.e., a ship with a docking port). A Station has all the properties and methods of a Ship, and some others.
Contents
Properties
hasNPCTraffic
hasNPCTraffic : Boolean (read/write)
If true, the station has associated non-player traffic, such as shuttles, patrol ships and scavengers. Corresponds to the has_npc_traffic shipdata.plist key.
isMainStation
This property was added in Oolite test release 1.73.
isMainStation : Boolean (read-only)
true if the station is the main station of the system, false otherwise.
requiresDockingClearance
requiresDockingClearance : Boolean (read/write)
true if the station requires docking clearance, false otherwise.
Methods
dockPlayer
This property was added in Oolite test release 1.73.
dockPlayer() : Boolean
This method docks the player at the specified station. Returns false if docking fails, otherwise true.