Sector4/Aarza

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Logo64 Anarchy.png Aarza Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 4:91
Location: 42,144 of GalSector 4
Government: Anarchy
Economy: Poor Industrial
Technology Level: 8
Population: 3.7 Billion
(Human Colonists)
Productivity: 7936 MCr
Planet Radius: 6698km
Location of Aarza in Sector 4
Sector4Overview.png
MicroCircle.png
This planet is a tedious place.
Old Galactic Catalogue Entry for 4:91 (Aarza)

Witchspace Routes

There are 7 direct Witchspace Routes from/to Aarza:

Destination Distance Gov. Eco. TL Pop. Prod
Riedra 6.4 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 2.1 Bln. 0019201920 MCr
Veretite 3.6 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 2.2 Bln. 0015361536 MCr
Arlabi 4 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Laquused 5.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 02Logo TL2s.png 1.7 Bln. 0014081408 MCr
Mamaed 4.8 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 3.0 Bln. 0096009600 MCr
Rainla 5.6 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 2.7 Bln. 0069126912 MCr
Zaonen 1.6 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.8 Bln. 0067206720 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction