Sector6/Soaat

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Revision as of 22:49, 18 January 2015 by Phkb (talk | contribs)
Logo64 Anarchy.png Soaat Logo64 AverageAgricultural.png
Logo TL7.png
GalCat ID: 6:36
Location: 187,44 of GalSector 6
Government: Anarchy
Economy: Average Agricultural
Technology Level: 7
Population: 2.9 Billion
(Human Colonists)
Productivity: 5568 MCr
Planet Radius: 4795km
Location of Soaat in Sector 6
Sector6Overview.png
MicroCircle.png
Soaat is a revolting dump.
Old Galactic Catalogue Entry for 6:36 (Soaat)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Soaat:

Destination Distance Gov. Eco. TL Pop. Prod
Tianorin 5.6 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Leorqu 6.0 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.2 Bln. 02995229952 MCr
Orinmaen 4.0 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Orgete 6.4 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.4 Bln. 01142411424 MCr
Anenus 3.2 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.0 Bln. 0072007200 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction