Far Arm Tanker
Tanker | |
---|---|
Size (W×H×L) | 80m×24m×110m |
Cargo capacity | 50 TC |
Cargo bay extension | 10 TC |
Maximum speed | 0.32 LM |
Manoeuvrability | Roll: 1.9 Pitch: 0.9 |
Energy banks | 5 ½ |
Energy recharge rate |
Medium (3) |
Gun mounts | Fore, Aft |
Missile slots | 4 |
Shield boosters available | Yes |
Military shields available | No |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 180000 Cr |
Overview
"The vehicle of choice for the prosperous trader, this sturdy model emphasizes cargo capacity but does not neglect defence. Though not flashy, a Tanker using skillful defense tactics can often send a more maneuverable Dart packing."
Tanker is a viable alternative for those Cobra mk. III pilots that pursue a trading career. It can withstand heavier pounding than the stock Cobra 3, that combined with bigger cargo space and just a tad slower speed more than compensates for slightly inferior combat capabilities, at least from a trader's perspective.
As it stands, the Tanker is primarily a trading ship.
Known variants
Standard (stats in the infobox are for this version) - Most of Tankers are traders - Some crafty bandits have succeeded in succumbing a Tanker in good enough condition to convert it to a pirate vessel.
Being relatively cheap and combat-able cargo hauler, the Tanker has gained popularity around all eight galaxies. As a consequence there's a lively market for second-hand Tankers. A wide variety of these vessels are for sale, ranging from fully kitted blockade runners to barely functioning rust-buckets.