Sector1/Geinona

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Revision as of 16:19, 3 November 2009 by Treczoks (talk | contribs) (The Traders Almanach)
Logo64 Feudal.png Geinona Logo64 MainlyIndustrial.png
Logo TL9.png
GalCat ID: 1:41
Location: 143,153 in the near five o'clock direction of GalSector 1
Government: Feudal
Economy: Mainly Industrial
Technology Level: 9
Population: 3.7 Billion
(Large Blue Frogs)
Productivity: 10360 MCr
Planet Radius: 3727km
Location of Geinona in Sector 1
Sector1Overview.png
MicroCircle.png
This world is ravaged by unpredictable solar activity.
Old Galactic Catalogue Entry for 1:41 (Geinona)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Geinona:

Destination Distance Gov. Eco. TL Pop. Prod
Ermaso 4.4 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.0 Bln. 0019201920 MCr
Erbiti 6.0 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 06Logo TL6s.png 2.3 Bln. 0058885888 MCr
Solageon 4.8 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 2.9 Bln. 0055685568 MCr
Aruszati 2.8 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr
Quorte 6.0 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.4 Bln. 01196811968 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 8 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 8 in Xeer. (Galactic Navy OXP)

Fiction

The Traders Almanach

If there is not much room left in your ship, this is my advice to you: Best would be to buy computers or luxuries and transport them to Ermaso. Each ton gives about 22 Credits more there than you pay here for the stuff. Moreover, the computers can also be sold well enough in Solageon or Quorte. On another thought, piracy has been reported to be on the rise in Ermaso. Be careful when you're skimming the sun for fuel, this star can be a bitch sometimes.
(Excerpt from: The Traders Almanach entry for 1:41)